“Why would anyone want to spend any longer than they had to in the corridors of a pulsing, feel-bad #uncannyvalley? Sora’s were the halls of pure #slop, and not even #AI #CEOs themselves can stomach that slop.” #Sora open.substack.com/pub/bloodint...

AI's aesthetics of failure
AI's aesthetics of failure

On the demise of Sora and our enduring revulsion to AI slop

Blood in the Machine

Gibt es den Uncanny Valley Effekt auch bei Grafikdesign?
Oder ist Uncanny Valley nur bei Lebendigen da?
Eigentlich lebt doch auch was in einem Flyer?

Fragen über Fragen. ☕

#ZenDiT #UncannyValley #AIDesign #GraphicDesign #PunkTech #Fediverse #KI #Datenschutz #DigitalesDorf #DesignTheorie

e548 — The Uncomfortable Valley

e548 with Michael and Michael - Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AIorchestration and a whole lot more.

https://gamesatwork.biz/2026/03/23/e548-the-uncomfortable-valley/

e548 with Michael and Michael - Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AIorchestration and a whole lot more.

https://gamesatwork.biz/2026/03/23/e548-the-uncomfortable-valley/

e548 — The Uncomfortable Valley | Games At Work dot Biz

Published 23 March 2026 e548 with Michael and Michael - Stories and discussion on uncomfortable valley & uncanny valley, Nintendo’s Talking Flower, 8bit Pixel Agents for AI orchestration and a whole lot more. Michael and Michael get things rolling while Andy is away on an article discussing the animated emojis in Microsoft Teams. Fast Company

Games At Work dot Biz | Play games with us!

e548 with Michael and Michael - Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AIorchestration and a whole lot more.

https://gamesatwork.biz/2026/03/23/e548-the-uncomfortable-valley/

e548 — The Uncomfortable Valley | Games At Work dot Biz

Published 23 March 2026 e548 with Michael and Michael - Stories and discussion on uncomfortable valley & uncanny valley, Nintendo’s Talking Flower, 8bit Pixel Agents for AI orchestration and a whole lot more. Michael and Michael get things rolling while Andy is away on an article discussing the animated emojis in Microsoft Teams. Fast Company

Games At Work dot Biz | Play games with us!
e548 with Michael and Michael - Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AIorchestration and a whole lot more. https://gamesatwork.biz/2026/03/23/e548-the-uncomfortable-valley/

#shownotes for @gamesatwork_biz #podcast e548 with are done and publication set for Monday 23 March on https://www.gamesatwork.biz together with @michaelrowe01 and @andypiper. Find e548 on @Spotify @overcastfm @YouTube and all your favorite podcast feeds! Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AI #orchestration and a whole lot more.

Be sure to subscribe on https://www.gamesatwork.biz so you don’t miss an episode!

Pulling together the #shownotes in #ChapelHill while watching #basketball for Monday’s posting of @gamesatwork_biz episode e548 with @andypiper, @michaelrowe01 and yours truly. Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AIorchestration and a whole lot more. Check out earlier episodes, chock full of #AI #metaverse #AR #VR #gamification and so much more on https://www.gamesatwork.biz

ok it's being roasted in the YNY group chat and maybe the video isn't quite as slick as I thought from watching one of them lol🕵️

#AIslop #UncannyValley

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

https://fed.brid.gy/r/https://www.wired.com/story/uncanny-valley-podcast-nvidia-gtc-tesla-disappointed-fans-meta-horizon-worlds/