Get Berry Brother and 15 other games for under 7 € 🚀
Get Berry Brother and 15 other games for under 7 € 🚀
Found the final boss. It took a couple tries, but with near maxed upgrades I could shoot it from a safe distance.
I also went for the challenge cherry since I only needed a few more things. I got the homing torpedoes (I knew there was a secret passage under there!), fuel reservoir (this would have been useful earlier), and the armor (only stops 3 hits?). I had to beat the boss again for it to register.
I also played the Big Bell Race. Despite the first race going poorly while I figured out the controls I managed to win the series overall. More courses would have been nice, but there's only so much you can do in a small space. Cute little game and I might try the 2 player race if I get the chance.
I'm getting close to the end of this one. There was some meandering to figure out where to go. Got the depth charges which then led me to the light to explore the bottom of the sea.
More recently I found the radar so I've been gobbling up all the upgrades. Towing them from the bottom is a chore. I'm still missing a few tools. Where could they be?
Also, turns out fighting those boss creatures lets you equip more stuff at one time. The fights are tough! Missiles have been doing the heavy lifting to win them. Wait, wasn't I using stun torpedoes? If these can blow up rocks I think they would be harming the animals.
I've been playing my way through this one. Currently have 35% completion.
You're a little submarine trying to find out what is making the wildlife aggressive. You have limited fuel to travel with which is also your health bar. The early game can be rough since you only start with three bars. There's no penalty for dying.
I like finding the upgrades and hauling them back to the base. The game is slow paced since you can only explore a little at a time before needing to refuel. It took a while before I found some add ons that let me interact with some of the road blocks. You can only have two at a time.
I also found a hidden upgrade, so getting 100% would probably be near impossible without a guide.
This game is a big hit for me! You collect the red blobs and drop them off in the starred area (which will change after time or drop off) while avoiding crashing into blue blobs, the walls, or the chain of red blobs following you. I quickly realized 6 blobs was the minimum to get a potion to let you clear out the blue blobs by walking into them so I focused on that to maximize potions.
I thought this was an endless arcade title, but you win by rescuing 200 blobs. Going for a high score seems more interesting with this ending - you'll have to plan out higher scoring plays.
I guess this was the right combination of action and strategy for me. It'd be a great game to boot up for a short play session.
Ok, I do not care for this one. You drive checkpoint to checkpoint with a time limit Crazy Taxi style, then drive back to the HQ when all the deliveries are done. You have limited hit points that refresh with each delivery.
The goal is to work 7 days. I made it to day three and couldn't handle the weather making the care slide out constantly.
The controls feel wack. Turning is a chore. I think there's only 8 way movement so you face the closest direction you can, but it must keep track of your heading in a circle. But the result is a variable amount of time holding the button down to turn.
Sometimes you bounce off walls and sometimes you slide along them. Very annoying.