Jolasten eta enredando. Ilgora rol jokoaren ogibideetako bat 🎲
Jolasten eta enredando. Ilgora rol jokoaren ogibideetako bat 🎲
Archival Log: DELTA-004. Within the derelict aisles of the retail confluence, the interplay between Tsukikago Servitors and Calamivox Ingratus presents a disconcerting synergy. The measured movement of servitors through compromised spaces often precedes or follows the manifestation of the C.Ingratus, suggesting a potential, yet undefined, relationship.
Their physical presence and sonic invasion imply a coordinated, albeit non-communicative, operation.
Future thoughts. Don’t give penalties on cascading death spirals. Give bonuses for full health, and remove the bonus during injuries. Mechanically the same, but players like adding numbers rather than making numbers smaller.
Today's post starts the week with something a little different. I didn't want to talk about a creature per se, but more of what is going in with the environment my play testers are in.
You can read more about it: https://ko-fi.com/post/Sector-Log-Memoria-Mall-The-Garden-That-Remembe-L4L01VPNHK and https://www.patreon.com/posts/week-10-living-152655543?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
The 'Nesting Continuity Protocol' is my answer to the "one-hit-kill" problem. You might shatter the outer porcelain shell, but a smaller, swifter unit emerges from the wreckage. It changes the scale of the fight instantly.
Designer Challenge: How do your players react when the "corpse" of their enemy stands back up, half the size and twice as fast?
THE GOAT MAN
Description:
A towering, hairy humanoid with the head of a black-eyed goat. Its almond-shaped eyes are glossy and depthless, reflecting no light. The mouth hangs too wide, too slack, as if unhinged. Its fingers are long and rake-like, ending in splintered claws. It smells of damp earth, rot, and wet fur. It does not speak, but sometimes it laughs.
Resistance: Immune to fear. Takes half damage from non-magical fire.
Ferocity: 2 Size: Large
Movement: 12 Armor: 3 (matted hide and dense muscle) HP: 32
MONSTER ATTACKS
D6 Attacks:
Combat Note: The Goat Man is meant to be a shadowy mystery above anything else. If reduced to half HP or if one combatant is dropped to 0 HP (or even appears to be deceased) the Goat Man will attempt to flee and/or hide from any and all pursuers. Sneaking 14.
This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB.The Core Pulse ability serves as a defensive "get-off-me" tool. By applying immediate Freeze Stacks and a brief blindness effect, the Stalker forces teams to scatter, playing directly into its preference for isolated targets.
Do you prefer enemies that force repositioning, or enemies that tank through the line?