Interactive 3D Liquid Glass Experience exploring glassmorphism and real-time physics.

• Three.js & WebGL
• Rapier WASM Physics
• Dynamic Marching Cubes
• GSAP
• Optimized for with adaptive resolution.

Live: https://liquid-glass-experience.vercel.app

#Threejs #CreativeCoding #WebGL #Typescript #GSAP

From map to physical object – with AI & #MapComponents 🖨️

🔍️ Tobias Weber built a browser-based app turning #OpenStreetMap data + Terrain-RGB into 3D-printable models – no backend needed!

⚙️ Powered by:
@mapcomponents/react-maplibre for 2D selection
• Three.js for rendering & export
• WebAssembly for geodata processing

💡 Even a 3MF export via Claude Opus – enabling direct import into Bambu Studio!

👉 https://www.wheregroup.com/ueber-uns/blog/3d-openstreetmap-karten-aus-dem-3d-drucker

#ThreeJS #WebAssembly #AIAgents #OSM #OpenSource

Decomposition into weight × level + jump - 3D graphs - 2D graphs - First 500 terms - Rémi Eismann

Decomposition into weight × level + jump with 3D graphs (WebGL three.js), 2D graphs and first 500 terms. This decomposition is an extension of the fundamental theorem of arithmetic and a new way to see the numbers. 1000 sequences decomposed (natural numbers, prime numbers, triangular numbers, composites...). Rémi Eismann