Just put a few achievements into
#ThousandHells today, and decided to make story-related ones hidden. Normally I like the idea of achievements telling you the possibility space of a game, but I think it’s better not to have “Looked Back” and “Didn’t Look Back” achievements for the Orpheus and Eurydice story. (Technically “Looked Back” is a loss, but any return from the underworld is an accomplishment.)