@Mopcku @raphkoster is a legend. I start my game design class with the #TheoryOfFun
Game design is simple, actually

So, let’s just walk through the whole thing, end to end. Here’s a twelve-step program for understanding game design. One: Fun There are a lot of things people call “fun.” But most of them are not u…

Raph Koster

GDC talk: Revisiting Fun

My GDC 2024 talk Revisiting Fun: 20 Years of a Theory of Fun is now posted here.

Once again, I had a lot of fun drawing cartoon heads of lots of people who feature in the talk.

The talk really is a direct sequel to the one from a decade ago, Ten Years Later. Unlike last time, there is no updated edition just yet, though I was asked by lots of

https://www.raphkoster.com/2024/03/28/gdc-talk-revisiting-fun/

#GameTalk #fun #GameStudies #gdc #TheoryOfFun

GDC talk: Revisiting Fun

My GDC 2024 talk Revisiting Fun: 20 Years of a Theory of Fun is now posted here. Once again, I had a lot of fun drawing cartoon heads of lots of people who feature in the talk. The talk really is a…

Raph's Website

Why NYT’s Connections makes you feel bad

Connections

The new daily game at the New York Times is called Connections, and I've seen a few people comment that they just don't like it as much as Wordle or Spelling Bee. That the difficulty is inconsistent and it often makes you just feel stupi

https://www.raphkoster.com/2023/09/02/why-nyts-connections-makes-you-feel-bad/

#GameTalk #boggle #connections #GameDesign #GameGrammar #GameSystems #scrabble #TheoryOfFun #WordDad #WordGames

Why NYT’s Connections makes you feel bad

Connections The new daily game at the New York Times is called Connections, and I’ve seen a few people comment that they just don’t like it as much as Wordle or Spelling Bee. That the d…

Raph's Website