Aonuma on his favorite music and town, 2017.
Source: Nintendo.com
#Zelda
#TheWindWakerQuote, #MajorasMaskQuote
#AonumaQuote
https://www.hyruleinterviews.com/30441fe961fd8075a637e2b3c48f3f97
Aonuma on his favorite music and town, 2017.
Source: Nintendo.com
#Zelda
#TheWindWakerQuote, #MajorasMaskQuote
#AonumaQuote
https://www.hyruleinterviews.com/30441fe961fd8075a637e2b3c48f3f97
Aonuma on the fate of the unfinished Wind Waker dungeons, 2013.
Source: Keza MacDonald, IGN
#Zelda
#TheWindWakerQuote, #TheWindWakerHDQuote
#AonumaQuote
https://www.hyruleinterviews.com/30241fe961fd80488ed4c4cdb459cc72
Aonuma on the biggest change they ever made as a result of fan feedback, 2013.
Source: Zelda Universe
#Zelda
#TwilightPrincessQuote, #TheWindWakerQuote
#AonumaQuote
Aonuma on why Zelda games have stealth sections, 2005.
Source: Electronic Gaming Monthly (EGM)
#Zelda
#TheWindWakerQuote, #MajorasMaskQuote, #TwilightPrincessQuote
#AonumaQuote
Takizawa & Aonuma on how the Ocarina graphical style didn't "exceed expectations" for Zelda GCN, 2013.
Source: Iwata Asks
#Zelda
#TheWindWakerQuote
#TakizawaQuote, #AonumaQuote, #IwataQuote
Haruhana on art styles and standing out in a crowded market, 2017.
Source: Arts & Artifacts
Takano & Aonuma on Tetra's personality change in The Wind Waker, 2002.
Source: GlitterBerri's Game Translations
Aonuma on asking to be reassigned, 2005.
Source: Electronic Gaming Monthly (EGM)
#Zelda
#TwilightPrincessQuote, #TheWindWakerQuote
#AonumaQuote, #MiyamotoQuote
Aonuma on what they originally wanted instead of the Baton of Winds, 2003.
Source: Nintendo Prime
Linktober #30: Mount
Aonuma on how he was a new father when he wrote the King of Red Lions' lines, 2013.
Source: Zelda Dungeon