Cairn is getting its first free DLC this summer. On the Trail: Deep Water adds three new climbing spots, water soloing, and more climbing challenges on PC and PS5. #Cairn #TheGameBakers #Steam #PS5 #IndieGames
Cairn is getting its first free DLC this summer. On the Trail: Deep Water adds three new climbing spots, water soloing, and more climbing challenges on PC and PS5. #Cairn #TheGameBakers #Steam #PS5 #IndieGames
https://www.gamestic.nl/2026/04/10/cairn-on-the-trail-free-dlc-announced-for-summer-2026/
The first free DLC for Cairn, titled On the Trail – Deep Water, launches this summer.
Following the game's success of over half a million copies sold, the expansion introduces three new areas and a "water soloing" mechanic.
#Cairn #thegamebakers.com #gaming #gamingnews #videogames #games #gamestic
I've played SO many platformers, but there is something about Cairn's more realistic run and jump that makes leaping between small pillars on the side of a mountain nervewracking
(also, re: the giant pillar in the background, excuse me, I need to climb WHAT now)
it's very silly, but I do enjoy Cairn's physics-based backpack system
you can even hit rb to "shake the bag" repeatedly and try to make room for more stuff; theoretically you could move things around manually, but why
I started playing Cairn for video game club, which is trying to be a realistic climbing game; it's got the route finding that I enjoyed from Peak, but it seems all about finding hand holds and moving your limbs qwop-like into a correct position to not use too much stamina. Aava is also kind of a jerk, which I love.
In some ways it is incredibly cool, that it feels like the mechanics are very physics based; you lose (invisible) stamina if you have bad or unstable holds, or if you pretzel your limbs, and Aava starts shaking and the screen starts turning black; there's much less direct feedback than a lot of other games and it seems like they've come up with a really cool system.
In other ways, it has truly tested my frustration threshold and it might be the first video game club game I DNF for difficulty reasons. Mostly I just continue to be incredibly bad at it, even at parts that feel like "the beginning" or "the easy route" and I'm not sure I have it in me to scale this mountain. Mount Celeste, sure. Mount Kami, idk man
Cairn verkauft 200.000 Exemplare am ersten Wochenende