After realizing that my #TempusgGameIt automated API tests had been failing for a month, I spent a little time this morning fixing some lingering flakes. I also added a discord webhook on failure, because I’m a little more likely to see that than an email.

FWIW, the failed tests were due to changes to the #IGDB API, so the failures were legitimate, but because of the other flakey tests, I gave the failed runs less credence.

Hopefully we're back and good on tests now.