Just finished #subnautica & it's a brilliant terrifying game, everything out there wants you dead, whether it's the darkness, the water or giant creatures, there's always something round the corner

I liked the presentation too, how it's not quest markers & a journal, you're fed several trails of breadcrumbs and it's up to the player to decide which to investigate - or ignore them & make a life under the waves.

Also unusual compared with other games, the boss-level enemies are optional. They're annoyed because they're predatory & territorial wildlife, but you don't have to fight them. I think that's how they're intended - a threat you have to learn how to deal with, not an obstacle that must be destroyed.

16/17 achievements too, without trying for them. I should have got the Degasi Jellyshroom cave one, but game didn't register it.

Would recommend, if you're looking for a survival game where the main antagonist is your own fear of the deep, dark ocean.

#subnautica finally loaded up my cyclops for the Lost River & set up a little outpost down there by the tree - water filters, power cell charger & even a fish tank in case I get snackish

Got the Cyclops mk2 2 depth upgrade fitted. but had to trundle it all the way back to my main base in the red grass just to fit a mk1 prawn upgrade 'cos I'd not planned for a moonpool at the little outpost. argh

Subnautica 2 set for early access release in May as Krafton signals surrender: 'We look forward to working with Ted Gill to support a smooth transition and work toward a successful launch'

A judge ruled yesterday that Krafton improperly fired Gill in 2025, and ordered that he be restored as CEO of Unknown Worlds.

PC Gamer

Dear #lazyweb, what's a good iPad (or if I must, macOS/Windows/web) app for mapping out unknown territory? Grid, icons/labels, ability to gauge distance, that sort of thing. Needs to NOT be real-world map based.

Diagram tools like Vizio/OmniGraffle are like 80% there but lack the distance gauging thing.

(Yes this is about #Subnautica, lmao. No I do not want to just use other peoples' maps!)

I'm in the endgame of my hardcore Subnautica run! I can probably finish today, or MAYBE next stream if it takes too long to build the end-game equipment needed. But let's see if we can do it. #subnautica #gaming

https://twitch.tv/GordMcLeod

GordMcLeod - Twitch

Full-time chill narrative streamer role playing, strategy, story, sandbox, adventure, and retro games plus the occasional LEGO build. Award-winning charity fund-raiser. Ex-game designer. Writer.

Twitch

It's Friday! That means it's once again time to dive deep into the murky mystery that is Subnautica. My hardcore permadeath playthrough continues, so let's see how far we can go. #gaming #subnautica

https://twitch.tv/GordMcLeod

GordMcLeod - Twitch

Full-time chill narrative streamer role playing, strategy, story, sandbox, adventure, and retro games plus the occasional LEGO build. Award-winning charity fund-raiser. Ex-game designer. Writer.

Twitch
#subnautica does the cyclops sonar really hit the battery if you leave it running while cruising, or is it my fault for also putting a seamoth in the bay for repair & recharge?

#subnautica Cyclops was surprisingly easy to build once I found all the blueprints. With there being separate hull, engine & bridge blueprints, I thought I'd have to build the hull then go inside to fit it out, but it's still a 1 step build

Ok, I can still add a lot of stuff, kit it out like a portable base, but that's optional

Other advantage of getting to this game 5 years late - there's so many guides. Mostly been avoiding them 'cos it's my first go (and on survival), but I've now got all the vehicles to upgrade & start investigating alien sites

Still need the big fishtank though.