Final reminder: Starting tonight 6pm CET:

The vvvv beginner class winter 2025: Your best chance to get started with vvvv, the visual programming environment that takes you from rapid prototyping to large-scale, interactive and immersive!

Expertly led by @chkworks and hosted by @thenodeinstitute

Details and signup: https://thenodeinstitute.org/courses/vvvv-beginner-class-winter-2025/

#vvvv #visualprogramming #creativecoding #dotnet #stride3d

Coming up shortly: Windows Arm builds of vvvv including VL.Stride, the 3d engine!

So this means on Arm CPUs (including Apple Silicon via Parallels Desktop) you'll get the full vvvv experience.

Obviously caveats remain:
- Individual libraries/devices may not have Arm support
- Arm CPUs often will not be accompanied by Nvidia GPUs, which means that shaders working on Nvidia GPUs may need to be adapted to work

#vvvv #visualprogramming #creativecoding #stride3d #macOS #parallels

The Stride Shader System is currently undergoing a complete rewrite.

It will parse SDSL shaders to a superset of the SPIR-V intermediate language, specific to Stride.

For more details on what this means and a way to support this significant development, please see:

https://opencollective.com/stride3d/projects/shader-system-rewrite

#stride3d #spirv #shaders

Shader System Rewrite - Open Collective

Rewrite the shader system so that it's much faster, easy to keep up to date and port to new platforms.

Just published a new github repo with my current sandbox/study/sample project for the #Stride3D engine. I'll be expanding it a bit with some other sandbox projects I have locally that need to be cleaned up first. Project is open source, MIT: https://github.com/JeroMiya/stride3d-samples #GameDev
GitHub - JeroMiya/stride3d-samples: A repository of sample code, sandbox projects, and my own study notes for the Stride game engine

A repository of sample code, sandbox projects, and my own study notes for the Stride game engine - JeroMiya/stride3d-samples

GitHub
For the record, I do really like #Stride3D the best in terms of its native C# integration. In that respect, it's the best of the bunch, but there are some missing features that are starting to hurt.
I've had a lot of fun with #Stride3d #GameDev and I'll probably keep coming back to it, but I'm thinking of migrating over to learning #unity3d and #godot for a while. I want to use godot with C# but it still feels very second class. Anybody know of some good resources for using Godot with C# (examples, recipes, tutorials, guides, etc...)? The engine hasn't yet "clicked" with me, but I'm motivated to make it work.
I spent two days trying to figure out why transformations were not working like I expected... I was reading the gizmo incorrectly - flipping +Z for -Z... Honestly, it feels good to know I'm not insane lol #GameDev #Stride3D
Going to keep using the Stride engine for a little longer to see if I can get anywhere with it. If not I'll be going back to Godot Engine. #Stride3d #GameDev #IndieDev
Might try to do the Ludum Dare jam this weekend since I'm already on leave. Going to give the Stride game engine a whirl as it looks very much like a free, open source Unity replacement. https://www.stride3d.net/ #LDJam #ldjam55 #indiedev #gamedev #stride3d
Stride Game Engine - Free, Open Source C# 2D and 3D Game Engine

Stride, an MIT-licensed C# game engine, built for the future of gaming. Use C# 12 and .NET 8 to create your own games.

Stride Game Engine

Happy to share with you, that together with @remony I am once more hosting a 12 week beginners course for the visual programming environment @vvvv in the upcoming season of @thenodeinstitute, starting on April 15th!

Sign up here if you want to take the red pill, and please forward to others who are possibly interested:

https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/

#visualprogramming #dotnet #creativecoding #thenodeinstitute #stride3d #gamedev #interactiondesign #generativedesign #datavis #soundvisualization

VVVV Beginner Class – Summer 2024 – The NODE Institute