Okay, two things:

  • This is very belated but Hard Case by William Lentz (PWYW) won the poll for this month's Solo RPG bookclub game.
  • Given the past two months, I think we have to officially step down as far as running the book club goes. If anyone else wants to pick it up, we'd love to see it; thanks to everyone who kept us company as we tried out a selection of games, new to us and not.
  • #SoloRPGbookclub

    Hard Case by Gamenomicon

    Solo RPG Noir

    itch.io

    Okay, it's late, but let's do it: Solo RPG bookclubbers, what game should we play for November-December?

    As always, feel free to nominate new games in the bookclub hashtag or our mentions.

    #SoloRPGbookclub #soloRPG #ttrpg

    Rancher's Romance by Basil Wright (PWYW)
    26.3%
    Hard Case by William Lentz (PWYW)
    36.8%
    Earth to Jupiter by pidj (US$10)
    21.1%
    Off Recipe by Moss Bosch (PWYW)
    15.8%
    Poll ended at .
    Rancher's Romance by Basil Wright

    You are a creature of the Night. They weren't looking for love, but they found it...and you.

    itch.io

    Apologies to #SoloRPGbookclub folks - we've kinda been going through it lately, and the bookclub slid to the wayside. (Also, we accidentally trashed the hard drive of the computer we were keeping bookclub notes on, so we needed to recover those from our backup.)

    I think our plan will be to pick it back up with a new game poll starting on the 3rd of November. If anyone wants to nominate games for it, please do.

    oh right I was gonna post the next part of my #LooperTTRPG playthrough!

    https://rowyn.dreamwidth.org/695072.html

    #SoloRPGBookClub

    Captcha Check

    I played some of Lo/oper! It's the #SoloRPGBookClub pick for this time period. Posted the first few days of my journal for it here:

    https://rowyn.dreamwidth.org/694892.html

    #LooperTTRPG

    Captcha Check

    So I was only tangentially aware of the #SoloRPGbookclub but today I think imma give it a shot. Just bought the game for this session, so have to see what the rules are like and what I'll need, but I've loved pretty much every solo RPG I've played so far so I have high hopes!! 

    It is decided: the September-October game for the fedi Solo RPG Bookclub will be "Lo/oper" by Nat Twentea (Cecil and Rubin DiRegulus).

    In addition to #SoloRPGbookclub as usual, we suggest #LooperTTRPG as a hashtag for the game itself.

    #soloRPG #ttrpg

    Lo/oper by nattwentea

    A storytelling game about breaking free of a time loop that has ensnared your Home.

    itch.io
    Getting back to my #VillageWitch game after being consumed by a work deadline, and started on the Autumn season which I'm calling Harvest season for this game. https://wiki.writeout.ink/ljwrites/ttrpg/solo/village_witch/witch1#harvest_season Too tired to do much more, but at least I got the preparation in and can start on scenes tomorrow. Planning to finish this one before I move on to Firelights. #SoloRPGBookclub
    The Wandering Wisewoman [Wiki Out]

    Random nomination for the Solo RPG book club: Washed Out Trails by Storythreads (PWYW). It's a story about a failed adventurer turned guard for travelers, trying to survive and preserve enough of a reputation that anyone is willing to put their lives in this adventurer's hands.

    #SoloRPGbookclub

    Washed Out Trails by Storythreads

    A failed adventurer now safeguards travelers through perilous paths.

    itch.io

    I had to call it with three beacons lit. I feel exhausted.

    It feels random. It feels very random. And it's hard work trying to make all these random elements gel.

    The big things we did were try to create more plot on our own - add risks to face, questions we needed information to answer. Adding risks felt right, but rolling more Treasure to buy more Information to solve unrelated tasks made Curses come more - we fought two on the same damn card.

    But the risks thing worked for us - we built enough fatigue to hit two journal entries and ran out of cards to hit a third, and we had one beacon left to find when we quit.

    There's just so many details to handle. Every region has four details, and you create so many regions. Forty-something prompts plus the bits of plot we tried to create and tie together plus actually trying to finish the damn game ... it's just a lot.

    And the Approaches system feels incomplete - like, what is there to stop us rolling +2 on everything?

    It just ... we're tired. We gave it the old college try, though.

    #SoloRPGbookclub #firelights