Semantic Nonsense: Remembering Super Mario Maker
Maker has met its Maker. And I'm not talking about Miyamoto.
https://www.dcgameblog.com/2024/04/semantic-nonsense-remembering-super-mario-maker/
#Features #Videogames #Nintendo #SemanticNonsense #SuperMarioMaker #WiiU
Semantic Nonsense: Remembering Super Mario Maker – Damage Control

Maker has met its Maker. And I'm not talking about Miyamoto.

Damage Control

Semantic Nonsense: Actually Four in February
Lately I have not often gone four for four in my Februaries, but this year was a resounding success. By which I mean the plan mostly went to hell but somehow it all worked out in the end.

I had originally planned on using The Legend of Zelda: The
https://www.dcgameblog.com/2024/03/semantic-nonsense-actually-four-in-february/
#Reviews #Videogames #Aggelos #Capcom #FourInFebruary #GargoylesQuestII #SemanticNonsense #Typoman #VampireSurvivors

Semantic Nonsense: Actually Four in February – Damage Control

Four short games, four short reviews. Four real, this time.

Damage Control
Semantic Nonsense: I Confess – Damage Control

Only now can rehabilitation begin

Damage Control
Semantic Nonsense: Final review time
I will rate myself at whatever level it takes to be eligible for a merit increase.
https://www.dcgameblog.com/2024/01/semantic-nonsense-final-review-time/
#Editorials #SemanticNonsense
Semantic Nonsense: Final review time – Damage Control

I will rate myself at whatever level it takes to be eligible for a merit increase.

Damage Control
Semantic Nonsense: Adventures in de-Googling
If only it were as simple as pressing the History Eraser Button.
https://www.dcgameblog.com/2023/11/semantic-nonsense-adventures-in-de-googling/
#Editorials #SemanticNonsense
Semantic Nonsense: Adventures in de-Googling – Damage Control

If only it were as simple as pressing the History Eraser Button.

Damage Control
Semantic Nonsense: Time is the fire in which I burn
Like sands through the phantom hourglass...
https://www.dcgameblog.com/2023/09/semantic-nonsense-time-is-the-fire-in-which-i-burn/
#Editorials #Videogames #HarvestMoon #SemanticNonsense #SNES
Semantic Nonsense: Time is the fire in which I burn – Damage Control

Like sands through the phantom hourglass...

Damage Control
Semantic Nonsense: Nonplussed about the 2600 Plus – Damage Control

I suppose the plus means better.

Damage Control
Semantic Nonsense: Microsoft and Activision Blizzard come together, right now…ish
As inevitable as the next Call of Duty installment.
https://www.dcgameblog.com/2023/07/semantic-nonsense-microsoft-and-activision-blizzard-come-together-right-now-ish/
#Editorials #News #ActivisionBlizzard #Microsoft #SemanticNonsense
Semantic Nonsense: Microsoft and Activision Blizzard come together, right now…ish – Damage Control

As inevitable as the next Call of Duty installment.

Damage Control
Semantic Nonsense: I’ll follow up but I won’t Answer
I had some unfinished business from the past two weeks of blogging. Let's clean it up.
https://www.dcgameblog.com/2023/06/semantic-nonsense-ill-follow-up-but-i-wont-answer/
#Editorials #Videogames #Atlus #GamesDoneQuick #persona #Persona3 #Persona3FES #SDGQ #SemanticNonsense
Semantic Nonsense: I’ll follow up but I won’t Answer – Damage Control

I had some unfinished business from the past two weeks of blogging. Let's clean it up.

Damage Control
Semantic Nonsense: Summer Games Done Quick ’23 highlights
In case you missed out, here's a curated collection of runs that were well worth the donations
https://www.dcgameblog.com/2023/06/semantic-nonsense-summer-games-done-quick-23-highlights/
#Videogames #GamesDoneQuick #SemanticNonsense #SGDQ
Semantic Nonsense: Summer Games Done Quick ’23 highlights – Damage Control

In case you missed out, here's a curated collection of runs that were well worth the donations

Damage Control