⚡️The Dead by Daylight team says the new killer's prototype is nearly playable, further tweaks will be driven by testing and player feedback.
At the heart of the kit is the "Sin" system: rather than passive gain, Sin now builds when the killer lands hits on survivors, making it more skill-dependent for both sides. Sin fuels Ray of Retribution, a vertical beam the killer can aim and fire; it blends area control with pinpoint pressure. The...







