When matsuoka-601 dropped his WebGPU fluid simulation demos, they left everyone in awe—pushing the limits of what's possible in the browser with breathtaking realism and incredible performance. 💦

Now, he's been kind enough to take us behind the scenes, breaking down the magic behind the mesmerizing waves, high-performance physics, and real-time rendering!

Read it here: https://tympanus.net/codrops/2025/02/26/webgpu-fluid-simulations-high-performance-real-time-rendering/

#webgpu #fluidsimulation #realtimerendering #computergraphics #webdev

WebGPU Fluid Simulations: High Performance & Real-Time Rendering | Codrops

A detailed look at the techniques behind high-performance, real-time, and visually stunning fluid simulations with WebGPU.

Codrops
Por fin se publica Twinmotion 2025.1 después de unas cuantas semanas en preview. ¡El trailer de lanzamiento es impresionante!
#twinmotion #ue #realtimerendering
🔗 https://www.youtube.com/watch?v=C-4_MMDBm8A
What’s New in Twinmotion 2025.1

YouTube

Realtime #rendering test with the #godotengine with some additionnal compositing in #blender. Kinda like how it turned out given the time frame ( 4 hours ). Textures are kind of ugly but I mostly tried to use material maker for this and I'm not quite used to tool.

#opensource #gamedev #gameart #mastoart #art #animation #realtimerendering

Does anyone have any resources, talks or articles on managing shadow texture quality in FPS or sniper games with multiple levels of zooming?

#gamedev #graphics #graphicsprogramming #realtimerendering #unity3d

Two classic radiosity books now free | Real-Time Rendering

It's been a while, but here's today's progress:

Completed Chapter 10: Lighting Fundamentals of the Metal By Tutorials book from @Kodeco

#GraphicsProgramming
#MetalAPI
#MetalByTutorials
#RealTimeRendering
#Swift

Today's progress:

Completed Chapter 9: Navigating a 3D Scene of the Metal By Tutorials book from @Kodeco

#GraphicsProgramming
#MetalAPI
#MetalByTutorials
#RealTimeRendering
#Swift

Today's progress:

Completed Chapter 8: Textures of the Metal By Tutorials book from @Kodeco

#GraphicsProgramming
#MetalAPI
#MetalByTutorials
#RealTimeRendering
#Swift

Today's progress:

Completed Chapter 7: The Fragment Function of the Metal By Tutorials book from @Kodeco

#GraphicsProgramming
#MetalAPI
#MetalByTutorials
#RealTimeRendering
#Swift

Today's progress:

Completed Chapter 6: Coordinate Spaces of the Metal By Tutorials book from @Kodeco

#GraphicsProgramming
#MetalAPI
#MetalByTutorials
#RealTimeRendering
#Swift