
They made a #StrangerThings game in #QBASIC
They made a #StrangerThings game in #QBASIC
They made a #StrangerThings game in #QBASIC
Basic Pascal version 1.21 Sand Road – mods!
Crest and Shooting Mod X. This is the very first modification. This game opens the modifications section. The mods folder has been created. This game and other modifications should be found in the mods folder
https://dimalinkeng.blogspot.com/2026/03/basic-pascal-version-121-sand-road-mods.html
#mods #modification #retroprogramming #worldwar2 #crest #rifle #turnbased #tactics #fish #arcade #smile #funny #swim #ocean #dive #turbopascal #qbasic #water
made a ravine kind of scene in blender and ran it through my 160x100 8bpp qbasic engine. i kinda like it :3
Y, bueno, a esto me he estado dedicando. Prometo ser más productivo a partir de ahora.
https://josemoya.itch.io/tortilla-terror/devlog/1394763/beta-11
#cgaJam
#msdos
#qbasic
#qb64
i've made a git repo for my Aseprite script that exports to QBasic's BSAVE format: https://github.com/Enichan/BSAVE-Aseprite
#aseprite #PixelArt #GameDev #QBasic #RetroDev #RetroComputing #dos
after spending all day and finally rolling back dosbox staging to 0.80.1 then tweaking a built in shader to my satisfaction, i finally have a CRT shader that matches my vision for my #QBasic game visuals
i'm satisfied with this