It's a shame to say, that I've found it really hard to get used to Turn-Based gameplay. With my defeat on Divinity Original Sin still fresh, Turn-Based Pillars schooled me once again. So I had to retreat back to my comfort zone, that is Real-Time with Pause. Much easier... on Normal.
With proper preparation we killed the Cean Gwla first, the rest went quickly. It feels like much micromanagement is how such games should be played...
Which is the reason why I still haven't bought Baldur's Gate 3...









