[Patch Notes] 0.5.4 Hotfix 4

https://lemmy.zip/post/67005668

[Patch Notes] 0.5.4 Hotfix 4 - Lemmy.zip

### 0.5.4 Hotfix 4 - Fixed a bug where the quest Mirror of Delirium would fail to place the initial Delirium Fogbank if you had previously completed a Simulacrum in party play. This patch was deployed without restarting the servers, you’ll need to restart your client to patch the client changes.

[Patch Notes] 0.5.4 Hotfix 3

https://lemmy.zip/post/66930786

[Patch Notes] 0.5.4 Hotfix 3 - Lemmy.zip

### 0.5.4 Hotfix 3 - Fixed a bug where the Sulphite Stalagmites, Kin Totems, and Dormant Burrower were not correctly applying their rarity or Monster Potency to monsters in Grand Expeditions. - Removed a hidden 50% increased Monster Rarity per Remnant completed in Area modifier that applied to Grand Expeditions. - The Gaining Traction Expedition Atlas Passive now provides 50% increased Monster Rarity per Remnant Completed in Area. This will visually display as 25% until a future patch. - Fixed a bug where some instances of Soul Eater were providing 5% increased skill speed per stack. Now correctly always gives 1% skill speed per stack.

Path of Exile 2 si aggiorna alla versione 0.5.4: arriva l'albero delle abilità passive dedicato all'Expedition e debuttano modifiche sostanziali agli oggetti unici, ora utilizzabili fin dall'inizio. Nuovi contenuti endgame per espandere le strategie. #GiochiPC #gamingnews #PathofExile2

[Patch Notes] 0.5.4 Hotfix 2

https://lemmy.zip/post/66815113

[Patch Notes] 0.5.4 Hotfix 2 - Lemmy.zip

### 0.5.4 Hotfix 2 - Fixed a bug where the Grand Expeditions have +1 Area Level from The Quest Continues Expedition Atlas Passive was not functioning correctly. - Fixed a bug where Verisium Remnants would visually display that they still would add Runic Modifers to future Remnants with the Nothing option selected for the Double or Nothing Expedition Passive Skill. - Fixed a client crash. - Fixed an instance crash. This patch was deployed without restarting the servers, you’ll need to restart your client to patch the client changes.

[Announcement] ExileCon 2026 Path of Exile 2 Race Qualifier Events

https://lemmy.zip/post/66815061

[Announcement] ExileCon 2026 Path of Exile 2 Race Qualifier Events - Lemmy.zip

[https://lemmy.zip/api/v3/image_proxy?url=https%3A%2F%2Fweb.poecdn.com%2Fpublic%2Fnews%2F2026-06-26%2FPoE2ExileconQualifiersHeader.jpg] At ExileCon this November, we will be hosting competitive Path of Exile events live on the main stage. Both events will be the culmination of a series of four qualifier events where the best racers will compete for a spot in the finale. For Path of Exile 1 qualifiers, we’ll announce the details later. For Path of Exile 2, in each qualifier event, players will compete to be the first to defeat Tavakai in Act Four in a Solo Self-Found Runes of Aldur fixed layout environment. While this is not a Hardcore Event, players will incur a penalty upon death where they will not be able to move until a two and a half minute period has lapsed. The qualifier events are PC only. In order to join, click the “Join” button for the race in the Character Select screen. You’ll then be prompted to create a character. Once you’ve spawned in, you won’t be able to move your character until the race starts. ### Path of Exile 2 Qualifier Event Times and Dates - Qualifier One - August 6 2PM PDT - Qualifier Two - August 13 2PM PDT - Qualifier Three - August 20 2PM PDT - Qualifier Four - August 27 2PM PDT We suggest that you join the races early, as each race will start at the same time for all players. ### Prizes The first player to kill Tavakai in each event will receive the following: - Flights to Auckland, New Zealand for the weekend of ExileCon - Accommodation in Auckland for the weekend of ExileCon - Entrance into the ExileCon Path of Exile 2 Race Finale - An Ultra VIP ExileCon ticket - A Demigod’s Virtue Unique Helmet [https://lemmy.zip/api/v3/image_proxy?url=https%3A%2F%2Fweb.poecdn.com%2Fpublic%2Fnews%2F2025-02-20%2FDemigod%27sVirtue.jpg] ### Rules to Qualify: - These races are free to participate in and anyone is welcome to join. - You must connect your Path of Exile account to Twitch and stream your participation (on the linked account) for the whole event. If we can’t watch any portion of your streamed entry, you are not eligible to win. - If you win one of the qualifier events, you are not eligible to win another. - If for some reason one of the event winners is not able to come to New Zealand, their ExileCon tickets, accommodation and flights will transfer to the person who achieves the next fastest time in any event. They will still receive their Demigod’s Virtue but the other prizes will be transferred to the next eligible person. - You must abide by Path of Exile’s Terms of Service and Twitch’s Terms of Service - Unsportsmanlike conduct at any time in the leadup to ExileCon may result in you being disqualified from the event. - Past and present Grinding Gear Games employees are not eligible to win prizes in these events. ### Where to Watch Each of these events will be hosted live on twitch.tv/pathofexile [http://twitch.tv/pathofexile] with shoutcasting by ZiggyD [http://twitch.tv/ziggydlive] and RaizQT [http://twitch.tv/RaizQT]. Co-streaming is welcome! We look forward to seeing the results! Good luck to everyone who is planning to participate.

Path of Exile 2 showcases a new endgame-centric passive tree arriving in its next patch
🔗 https://massivelyop.com/2026/06/25/path-of-exile-2-showcases-a-new-endgame-centric-passive-tree-arriving-in-its-next-patch
#PathofExile2

Grinding Gear Games ha rilasciato la patch 0.5.3 per Path of Exile 2. L'aggiornamento punta a perfezionare l'endgame, aumentando rischi e ricompense per i veterani. Focus su bilanciamento, meccanica Delirium e progressione post-campagna.

#GiochiPC #notizievideogiochi #gamingnews #PathofExile2

[Patch Notes] 0.5.4 Hotfix

https://lemmy.zip/post/66768960

[Patch Notes] 0.5.4 Hotfix - Lemmy.zip

### 0.5.4 Hotfix - Fixed an issue where items under lockout period in Merchant Tabs could be lost if someone travelled to your hideout to buy the item but did not complete the purchase. We will investigate restoring the items in the future if possible. - Fixed a bug where buying a stack of Liquid Verisium would only grant you one item.

[Patch Notes] 0.5.4 Patch Notes

https://lemmy.zip/post/66768959

[Patch Notes] 0.5.4 Patch Notes - Lemmy.zip

### 0.5.4 Patch Notes - This patch introduces a brand new Atlas Passive Tree for Runes of Aldur, expanded Expedition customisation, level-scaling Unique Items, a new currency item for Atziri’s Temple, and more. Runes of Aldur Changes - Added an Expedition Atlas Passive Skill Tree. You can earn Atlas Passive Points for this by defeating each Boss in The Grand Expedition questline. - Added a new currency, Liquid Verisium: Immediately start a Runic Remnant Encounter with a random Runic Inscription This can be purchased from Farrow using Verisium, after allocating the new Feeling Lucky? Expedition Atlas Passive Skill. - Grand Expeditions now have 1 to 2 Expedition Map Modifiers applied to the area. The following new Grand Expedition modifiers have also been added: - Increased number of Runic Monster Markers - Runic Monsters are Duplicated - Area contains additional Remnants - Remnants now randomly choose which Rune slot will propagate to further Monsters in Expeditions and Grand Expeditions, rather than randomly which Rune will propagate based on each recipe. - Added a highlight to the Rune that will be propagated upon completing a Remnant in the Runeshape Recipes list. - The chance for Runic Monsters from Expedition and Grand Expeditions to be Rare now correctly scales with increased to Monster Rarity and Rare chance. - The Aberration now stops its arena Meteor Rain on death. - Reduced the Cold Resistances of Uhtred, The Stardrinker and Vorana, Last to Fall. - Added an icon to the Endgame Map to indicate which Ocean Maps are Grand Expeditions. - Thaumaturgic Fluxes now counts towards the “Any Flux” condition for The Artisan Challenge. - Thaumaturgic Fluxes now appear in the Fluxes section of the Currency Exchange. Endgame Changes - After killing Atziri, the Red Queen, her Vault now has a chance to drop 1 of 4 new Orb of Sacrifice currency items. These currencies upgrade Corrupted Enchantments on items, at the cost of randomly removing an Explicit Modifier. - Reduced the Chaos Damage bonus granted to The Arbiter of Ash when he plunges his sword into the Chaos Sphere. - Reduced the duration of the damage bonuses The Arbiter of Ash gains after plunging his sword into the Chaos or Cold Spheres from 30 seconds to 20 seconds. - Improved the visual timing of the Orbs of Divinity being orb-sorbed and granting the Divinity buff in the Arbiter of Divinity boss fight. - A number of the Pinnacle Bosses have had their resistances lowered as they were unintentionally too high. - Reduced the damage of the Lightless Serpent’s Burning Ground in the Vessel of Kulemak boss fight. - Doryani’s Refined Formula Atlas Master option now additionally has Grand Expeditions have only 5 Explosives. This overrides the maximum of 1 for Expeditions in these Maps. - Fixed a bug in Expedition where Runes were not being empowered by Power Runes that were propagated from previously unearthed Remnants. New Content Features - Unique Items that grant Skills now use the lowest level of the Skill that you meet the requirements of when equipped, scaling up to the maximum described level on the item as you meet the Skill requirements. As an example, the Lifesprig Unique Wand that grants Level 20 Mana Drain is now able to be equipped at level 1, which will grant level 1 Mana Drain. - As a result of the above change, some Uniques have had a level requirement added: - The Sacred Flame Unique Sceptre now has a level requirement of 55. - The Eventide Petals Unique Amulet now has a level requirement of 55. - The Choir of the Storm Unique Amulet now has a level requirement of 55. - Added a new Unique item: The Master’s Reach. This has a chance to drop from the Vessel of Kulemak Pinnacle Boss Fight when he’s fully empowered by the Liches. - Holding Alt on a Currency item or stackable Fragment will now show the count of that Currency or Fragment within the same inventory, including trade windows. - Added a checkbox to hide the “You have Died” UI while you are dead. General Changes and Improvements - The following Augments can no longer be socketed into Augment Sockets on Corrupted or Sanctified items, as those items would not be able to be modified: Astrid’s Creativity, Katla’s Gloom, Kolr’s Hunt, Medved’s Tending, Raven-Touched Shard, Serle’s Triumph, Thrud’s Might, Uhtred’s Sidereus, and Vorana’s Carnage. - Gorian, the Moving Earth has had his tail amputated to prevent it blocking other monsters or locations as it was causing Simulacrum to be unable to be completed. - Made various improvements and bug fixes to the Trade Market UI when using a controller. Bug Fixes - Fixed another instance which prevented the “This item’s price differs from the one you initially travelled to this shop for” warning not appearing in certain situations. - Fixed a bug where Runes socketed into the Rune-only Sockets granted by the Martial Artist’s Runic Meridians Passive Skill would not count towards the total number of Runes you had socketed. - Fixed a bug where Atlas Passive Skills were not applying to Abyssal Depths areas. - Fixed a bug which would allow selecting multiple Delirium Shards in Simulacrum without the Are you sure you want to do that? Delirium Atlas Passive allocated. - Fixed a bug where the additional rewards granted to Bosses from the Fabled Showdown Atlas Passive Skill was rewarding Rare items with 2 Modifiers, it now rewards a Tier 5 Rare item with four Modifiers. - Fixed a bug where the Gutting and Skinning Hilda Atlas Master option allowed you to scavenge Unique monsters that did not naturally drop items. - Fixed a bug where the Ritual Foretold Proliferation Modifier that grants Increased Tribute for Sacrificed Monsters was instead increasing the amount of Tribute needed to buy favours. - Fixed a bug where the player version of Spirit of the Owl possession was unable to spawn owls. - Fixed a bug where some players could not be able to select a Relic reward at the Medallion altar in the Valley of the Titans. - Fixed a bug where filling the Breach Splinter slot in the Fragment Tab was causing the Splinters to be converted to a Revelatory Wombgift. - Fixed a bug where Strongboxes with the Guarded by X packs of Rare Monsters could sometimes fail to open. - Fixed a bug where some Augments added stats in incorrect ways that overrode other values in some cases, most notably Rune of the Prism and Mind over Matter. - Fixed a bug where Omen of Refreshment and Omen of Resurgence were only consumed when current life was below 25% rather than actually on reaching low life like they describe. - Fixed a bug where the Monster Modifiers that created Fire, Cold or Lightning Explosions when the Rare’s Minions die could be invisible. - Fixed a bug where Ritual could not spawn near the boss in the Slash Map. - Fixed a bug where the Savannah Map boss was unable to be damaged when in certain parts of the arena. - Fixed a bug where there were two “Arsonist” Passive Skills, one has been renamed to “Pyromancer”. - Fixed a bug where you could not change the tier of Honour Guard Dodge Roll Effect microtransaction when playing with a controller. - Fixed a bug where you could become stuck in the UI inspect mode when using a controller. - Fixed a bug where character portraits were not displaying correctly in the local player list when playing on console. - Fixed a bug where Legacy of Ruby would incorrectly display as Legacy of Quicksilver in Spanish. - Fixed numerous audio issues in The Bodach boss fight. - Fixed 8 client crashes. - Fixed 4 instance crashes. This patch may take roughly 15 minutes to become available to download on PlayStation after it has been deployed.

[Patch Notes] 0.5.3 Restart

https://lemmy.zip/post/66752780

[Patch Notes] 0.5.3 Restart - Lemmy.zip

### 0.5.3 Restart - Fixed an issue with the Guild Stash where remove-only Stash Tabs of specific types could be deleted despite still having items in them.