It's been about a week since the public release of Rock Paper Sweeper, a #minesweeper -like deduction game I created for the #pico8 . I wanted to share some changes I've made since the release of the game:
- It was pointed out to me by several people that the auto-open behavior in the initial release was often confusing and overshadowed the deduction that was intended to be the core of the game. As such, it has been removed.
- I've also added a set of 100 "expert boards", which are tuned to generally be more challenging than the random and daily boards (which remain unchanged). They are still solvable by pure deduction without any guessing, but will more often require deductions involving multiple squares.
My initial idea for the auto-open behavior had been that it was roughly analogous to the way that 0-squares auto-open in classical Minesweeper, but I think I had underestimated how different it would feel to have a form-switch on one side of the board suddenly open squares way across the board. The fact that this happened *specifically* when the new form-switch mechanic was used probably added to the confusion. And on a 6x6 board, there is probably not much need for time-saving mechanics like that.
You can play the game here, if you are interested: https://puleo.itch.io/rps
#gamedev #indiedev