Is there a blazingly fast cli mesh processor out there? Think ffmpeg for #3D data?

My use case, generate decimated (low res mesh, tri's are fine) geo from an input #alembic

Has anyone worked with #OpenMesh at all? Is it worth exploring?

#Maya via #Mayapy is painfully slow. I could also consider #blender via it pypi package, or #houdini but will need to test those.

#pipelinetd #pipeline #animation