Last night, I ran my #MasksANewGeneration #TTRPG game (yes, I know that comes out to ...game game).
I'm really pushing myself as a GM with this game. The session ("issue" to keep with comic book parlance) had a lot more interpersonal drama moments than I usually include. Between two married characters with major avoidance and communication issues, one character visiting with her mentor about whether her current team is holding her back from being the best she could be, or teammates pulling together when the going gets tough, it was really satisfying.
Plus I'm setting up the main antagonist plot-line in the background. This campaign/trade, I'm trying to emulate a mastermind pulling all kinds of strings, keeping heroes off balance, while the villains steal all kinds of valuable technology. And I have to make it seem plausible.
Yep, I'm definitely testing my limits this time.
#GMLife