heres some fan art from an early episode of the magnus archives
ive only listened up to about the second season. the monster descriptions are peak
heres some fan art from an early episode of the magnus archives
ive only listened up to about the second season. the monster descriptions are peak
A cool thing about specifically making games I want to play is that I'm often genuinely happy when someone "beats me to" an idea, because it means I get to experience it without making it myself.
I just discovered The Magnus Archives, and it is EXACTLY the same as a video game idea I've been noodling with for a while. Albeit in audio drama form.
If you’re in my Strahd game, look away.
Great. So, has anyone put the antagonist from Magnus Archives episode “First Hunt” in Raveloft? Because he’s about to join, complete with haunting, slow melody. Tips welcome!
Rusty Quill will be credited as soon as Players realize their peril. ;)
#Strahd #MagnusArchives #Ravenloft
Monday’s game:
Player A: “I’m going to approach the medical staff on duty and see what I can learn.”
GM: “Sure. That’s difficulty 6 task, eased to 5 with your psychology.”
A: “So…nat 20.”
GM: “Right. That’s a major world-altering effect in your favor. You convinced them that you are Jane’s sister. You are now listed as her emergency contact.”
Player B: “Oh, we are going to get in so much trouble.”
Yes, you are…
#IndieRPG #Cypher #MagnusArchives
My initial idea was GM a session of Delta Green (DG) for Halloween. Now I'm thinking that I might go with the DG system, but use the "Magnus Archives" (MA) lore instead.
Mainly because the MA is something that the players are familiar with.
Das beste an den Magnus Archives ist, dass man sie hören kann, während das Kind im Raum ist, weil sein Englisch nicht gut genug ist, um sich zu gruseln.