【 METAL GEAR SOLID Δ: SNAKE EATER 】最終回!いよいよヴォルギンとの闘い⁉【鷹嶺ルイ/ホロライブ】

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I feel like it's one of the few things you could do with the franchise without #Kojima, since you're just copying his work.

Only real requirement to me is that you need #DavidHayter, but I think #MGSDelta made that happen, so maybe it's actually possible.

okay I know everyone's complained about the lighting and color grading in this scene compared to the original but there's a lot of really subtle facial acting going on here that the PS2 model couldn't pull off, and I'm not going to say it's an obvious winning trade but...... #MGSDelta
I still love this shot for how efficiently it conveys how deeply violated Snake is feeling in this moment. #MGSDelta
I've said before but some of the added facial flexibility and expression work is by far my favorite part of the graphical upgrade. #MGSDelta
A funny thing about playing #MGSDelta and seeing all the old cutscenes in modern fidelity is that it kinda makes me feel like Kojima's cinematic sensibilities haven't changed as much since the PS2 days as I thought.
Still rips, whatever version #MGSDelta
Having Volgin gain the lodged bullets from his MGSV Man On Fire design when his ammo cooks off and kills him was a nice little touch IMO #MGSDelta
GOD I *always* forget about about Ocelot's Spur Assisted Motorcycle Drift and it gets me *every fucking time* lmfao #MGSDelta
Can't imagine how he doesn't choke on multiple snake bones doing that #MGSDelta