Given how much we overscoped on complexity of our tax collection game, these are surprisingly decent #LudumDare58 results.
Given how much we overscoped on complexity of our tax collection game, these are surprisingly decent #LudumDare58 results.
okay, but that's... not bad. for 12 hours game, with pretty random premise and idea -- that's very nice
After #LudumDare58 I lost all interest in my game, but it reminded me how much I love making games. So Iβve started working on an idle game, my first new project in two years. For now, Iβm just testing if the core idea is actually fun.
Maybe itβll grow into a Steam release one day.
Seems like our #LudumDare58 game is giving our game designer quite a head scratcher. He's still figuring new things out and tweaking the numbers 3 days after the end of the jam.
Given that we usually immediately drop the project after hitting submit, I guess simulating an entire economy has given him enough motivation to keep working on it.
Check it out here if you haven't yet: https://ldjam.com/events/ludum-dare/58/taxcellent
It's interesting to see how despite only 300 fewer entries in #LudumDare58 than in #LudumDare57, the homepage feed felt a lot more dead than what I'm used to from previous iterations of the jam.
Well, I mean... that's cute c:
https://0x0961h.itch.io/deck-of-doom-ld58
Have you ever wanted to steal ducks from a park, well now you can - legally!
Play our game for #LudumDare58:
https://ldjam.com/events/ludum-dare/58/duck-dealer
Visit parks, steal ducks and take them home to run around in your beautiful garden.
With a variety of species, parks and relaxing music, you can live out your dream in watercolour.
Web Version of my #LudumDare entry is now also available!
https://0x0961h.itch.io/deck-of-doom-ld58-web
https://www.newgrounds.com/portal/view/1001017
And... here is our new ludum entry : https://pikario.itch.io/call-hector
Now I go to sleep π€