"Princess Diana famously said there were three people in her marriage. For the sad wives of AI, the third is a chatbot."
Alessandra Ram for WIRED: https://www.wired.com/story/meet-the-sad-wives-of-ai/
"Princess Diana famously said there were three people in her marriage. For the sad wives of AI, the third is a chatbot."
Alessandra Ram for WIRED: https://www.wired.com/story/meet-the-sad-wives-of-ai/
Gen Z Is Pioneering a New Understanding of Truth
https://web.brid.gy/r/https://www.wired.com/story/book-excerpt-the-future-of-truth-steven-rosenbaum/
A Field Manual for Three Years on Deutsche Bahn
After years of regular business travel by Deutsche Bahn, here is the small library of habits, app picks, routing folklore, and survival gear that actually helps. Not a complaint piece.
Great list of apps, tips, and websites to make the experience of using DB suck less
"Is the scene consistent with the physics of the real world? 'Shadows are amazing. Lighting is amazing. Geometry is amazing,' he says. '3D reconstruction is a huge part of what I do.'"
Kai Kupferschmidt for Science: https://www.science.org/content/article/deepfakes-are-everywhere-godfather-digital-forensics-fighting-back
#Longreads #AI #Deepfake #Fake #Image #Photography #Misinformation #War
Meet the Sad Wives of AI
https://web.brid.gy/r/https://www.wired.com/story/meet-the-sad-wives-of-ai/
Bunnyhopping from the Programmer's Perspective

> “Bunnyhopping” is an exploit of a very popular bug in games like Quake III Arena, Half-Life, and Counter-Strike. Bunnyhopping, or bhopping for short, allows a player to exceed the game-defined speed limit. It has created entirely new methods of play and allows very exciting, fast-paced emergent gameplay. As a decidedly skill-based mechanic, competitive players love bhopping because it is so hard to master. Thus, it may be useful to you as a game developer to “implement” bunnyhopping into your game. The purpose of this article is to define what bunnyhopping is, why it is important to consider as a game developer, and how to implement it mathematically into your FPS movement code. All code examples are open-source and free to use, as always.
"As online content increasingly becomes abstracted from the original work, what purpose does making the full version even serve?"
Mia Sato for The Verge: https://www.theverge.com/report/920005/social-media-clipping-podcasts-clavicular-marketing-mrbeast
#Longreads #Internet #Tech #SocialMedia #Clipping #Algorithms #Viral