Testing uncompressed upload (in order to try and keep the original 4K UHD 3840 x 2160 px resolution from the original picture; not sure if Catodon will still downscale it; if it does, you will likely find the UHD res as a follow-up reply of mine Edit: Yeah, Catodon downscaled the picture to 2048x1152, I'm gonna reply to this post of mine with a link to the original 4K UHD scene) while also bringing this lovely scene. Hopefully this scene is cute and SFW enough for me not to have to have a CW (hopefully the supernatural traits are very subtle when compared to the affectionate/motherly aspect of this scene).

In your opinion:
- How photo-realistic is this picture?
- How much of the "uncanny valley" phenomenon do you feel here?
- Which proportion do you prefer the most: a very large (Brazilian Harpia-large) owl perched on Her shoulder like one of my earlier scenes, or a smol companion-like owl perched on Her thumb?

Alt-text: a high-resolution, photo-realistic, 3D rendered scene where Lilith (red-haired woman wearing a low-cut red leather dress and tender feminine make-up while featuring supernatural traits such as wide crimson wings, green-lit nocturnal predator eyes, lava-like hair and vampire fangs) is affectionately petting a small Megascops owl perched on her thumb finger. Her hands are positioned next to her chest in a relaxed manner. She's looking down at the owl with a calm and beautiful smile (even despite the vampire fangs), while the owl is looking up at her with a calm yet playful gesture that includes a slightly tilted head and a gentle holding of Lilith's thumb to maintain balance. The tip of Lilith's wings are also high-five-ing the tip of the owl's wings. Both are standing before a nature outdoor nocturnal environment where trees and flowers are visible at distance. The entire scene has a subtle Vignette effect.

#ArsRitualisTemplii #3dmodeling #Blender #surreal #owl #owls #superbowl #Lilith #uncannyvalley #3drender #3drendering #3dart
セール中!
魔法少女イスカ ~after school.~
#DLSITE #Lilith #SASAYUKi
https://hnaportal.net/ebsn/?filter=DLSITE+BJ027593
魔法少女イスカ ~after school.~

魔法少女イスカ ~after school.~がセール中!アダルト電子書籍(FANZAブックス、MGSブックス、DLsite)のセール情報をまとめて紹介中。エロ本セールナビなら期間限定の割引作品をさまざまな条件で探せます。

エロ本セールナビ
セール中!
別冊コミックアンリアル Lilithコレクション4デジタル版Vol.2
#DLSITE #吉田 #幸灯 #さいもん #七瀬瑞穂 #武蔵ダイチ #Lilith
https://hnaportal.net/ebsn/?filter=DLSITE+BJ036005
セール中!
別冊コミックアンリアル Lilithコレクション4デジタル版Vol.1
#DLSITE #白羽まと #ズッキーニ #武蔵ダイチ #Lilith #あまぎみちひと
https://hnaportal.net/ebsn/?filter=DLSITE+BJ035578
"You're stuck inside a sand pit with no way to climb from your fall, but climbing wouldn't save you as you're also stuck amidst an endless desert; up there, you see a beautiful yet scary figure in a red leather dress; Her black and red hair flowing between Her Aries-like horns as She wanders, Her wings are flapping menacingly. She's prowling the pit, and She's carrying a sharp, long scythe; Her eyes were a black hole void until they started glowing green when you saw Her and She saw you, now She started grinning at you: you feel your time is over as you feel something sharp and cold touching your neck. You're dead, and now Death Herself became visible as The Death's Kiss suddenly and literally appears in front of you."

The picture is a cut from a larger 2K stereoscopic (VR) scene belonging to a short animation I spent several hours to build using a convoluted Blender + ImageMagick + FFMPEG pipeline. The original animation, I'm afraid, is unpublishable (suggestive content alongside potentially disturbing jump scare, as well as the potentially eye straining nature typical of auto-stereoscopic VR), even underneath content warnings, so I'm limiting myself to this cut. You're free to DM me if you wish to see the full animation.

Trivia: I provoked a jumpscare to myself while I was choreographing my own scene project. Didn't have the same jumpscare while I was watching to the final animation. The way I designed the project in Blender, including the meticulous configuration for the pair of cameras glued to the man's eyes, yields this interesting sense of 3D depth without even needing VR goggles (it turned to be auto-stereoscopic if I position my smartphone in landscape mode in front of my eyes and try to focus my vision afar).

#ArsRitualisTemplii #Blender #3dmodeling #liminalhorror #horrorart #occult #grimreaper #Lilith #succubus #pov #vr

It's always nice when ur patron demoness sends you a morning message to make u feel better about all of the things. Thank u Lilith. I needed that.

(I'd lost a pin badge like, ages ago. It was in my car pocket, a pocket I've used the car vac thing on and cleaned out like a zillion times since the pin went missing.

The pin was a cute succubus pin.)

#witch #witchy #demoness #Lilith #FediCoven

"Think time's over? It was long over already, you were just too distracted by the woman in red to wake up to it, Neo! Apropos, the fact that one is unable to escape Death has little to do with the fact that one gets caught by sharp blades of a merciless scythe; it's has to do with the fact that one gets caught by a mesmerizing, deep gaze. And whenever you stare into the abyss long enough, the abyss stares back at you (and it just takes a femtosecond, and when one realizes it, if one realizes it, it's too late)".

----

Even though I actively added censor bars to this picture, the original, IMHO, has no explicit nudity given the low angle that occludes the breasts and specific illumination angle that casts a shadow onto the pubic region (not to mention how the "vag..." in the uncensored CharMorph's Antonia Polygon character is a vague, low-poly vertical rift, and I didn't sculpt a better/proper one like I did with the toenails and vampire fangs because my actual focus isn't even pornographic to begin with).

----

A little more than 3 hours rendering this 2K image, even though it (accidentally) used all the CPU cores (usually, I set it to use a single thread so not to toast my old i5-7200U). I let the computer doing the rendering while I went to sleep.

The appearance of tapetum lucidum in Cycles rendering, as well as the negative-valued overlay of make-up (initially the lips, later expanded to eye shadows and the cheek rubor/blush typical of red-hairedness) are something that I still need to improve because, for some reason (actually, the energy conservation rules inherent to the Cycles engine), an Add Shader with negative-valued color (which is both my attempt to imitate the real-life behavior of pigments aka "CMYK/subtractive", and an attempt to have the make-up independent from the CharMorph NodeGroups whose output is a BSDF instead of a sRGB color value that could be changed seamlessly further down the node flow) is either imperceptible (if I stick to the same Diffuser BSDF I've been using with Eevee) or too aggressive (if I use Emitter BSDF), and the emitting-reflective surface I come up with for tapetum lucidum material seems to always glow a vivid green no matter the camera angle and light conditions (for comparison, in Eevee rendering, as seen in the video I published a few days ago, the tapetum lucidum behaves very close to the actual thing, with the eyes ranging from void black to green as intended).

#ArsRitualisTemplii #3dmodeling #blender #demoness #succubus #Lilith #surreal #lovecraftian #occultart #thanatos #grimreaper #liminalspace #liminalhorror #horrorart

CW eye contact

It's official: in less than a month I will be visiting this lady again ❤️ I can't wait.
#Lilith

An attempt on remaking the Burney Relief.

Initially rendered using Cycles, but only after 2 hours of rendering I was able to realize I forgot turning on a light in the scene (so Her face was missing), so I made a second rendering using Eevee and mixed 'em together using GIMP.

Cycles is better for the hair, as I'm now using a particle-based hair instead of the former mesh. Particles have length and thickness information (which meshes lack), which I used alongside a "Blackbody" node to achieve a literal flaming hair (the red, as in red hair, is just a part of the spectrum within Her hair; in reality, Her hair is blazing fire, going from black and deep red to vivid red and orange, yellow at the tips).

The flanking owls are missing, partly because... well... She
is owl Herself, and also because I couldn't find a proper 3D model for a Bubo owl. This makes me wonder if there are any libraries similar to CharMorph (or even characters for CharMorph itself) for morph-able owls (preferably Bubo)... I was trying to sculpt one from scratch (using a real photo from Macaulay Library as a reference), but it would be easier if I had a ready-to-import "Antowlia polygowl" to work with.

#ArsRitualisTemplii #3dmodeling #Blender #occultart #Lilith #occult #sumerian #Ereshkigal #mesopotamia