Just made two minor game releases:

▶️ #Lazarr! 2.2.1 (minor bugfixes, mostly the controls info when launching on mobile was sometimes bugged)

▶️ #Glitch 1.3.6 (new Finnish and Toki Pona translations)

#Luanti #release #games

The laser-puzzle game #Lazarr! also supports custom level packs. We have an official community level pack which got recently updated with 4 new levels.

Here’s “Sky Treasure”, kindly contributed by Jacob Lifshay.

#Game #PuzzleGame #Luanti

🌐 https://content.luanti.org/packages/Wuzzy/lzr_pack_forgotten_treasures/

🏴‍☠️ ARR! Version 2.2.0 of the pirate-themed #laser #puzzle game #Lazarr! has been released! 🏴‍☠️

Highlights:

🦜 18 new levels (3 per difficulty)
🦜 New blocks: Filter glass, one-way glass, dichroic mirrors
🦜 Improved UI
🦜 Improved touchscreen/mobile support

🗒️ Full changelog: https://forum.luanti.org/viewtopic.php?p=450365#p450365
🌐 Homepage: https://wuzzy.codeberg.page/Lazarr/

Enjoy! 🙂

#release #game #PuzzleGame #Luanti

And another level for #Lazarr! is finally complete.

0 levels remain.

Now testing and doing the final touches for the v2.2.0 release. I’m excited! 🙂

#GameDev #Luanti

Current state for the next level I’m building for #Lazarr!

#GameDev #Luanti

Another finished level for #Lazarr!

Only one level remains for the upcoming 2.2.0 release.

#GameDev #Luanti

A mysterious new level for #Lazarr! is in the works …

#GameDev #Luanti

Ye olde Tavern.
Another level for #Lazarr! complete.

Only 2 more levels until the 2.2.0 release!

#GameDev #Luanti

Latest WIP level for #Lazarr!: Ye olde Tavern.

#GameDev #Luanti

Another level the upcoming version 2.2.0 of #Lazarr!, the pirate-themed laser puzzle game, completed!

#GameDev #Luanti