The conference Art in the Age of Average. The new AI-thoritarians continues tomorrow at AdBK Munich!

Wed, June 4, 12–19
Akademiestraße 2, Central Lecture Hall – free admission
With Simon Denny, !Mediengruppe Bitnik, Navine G. Dossos, Mat Dryhurst, Constant Dullaart & more.

Streaming link at the bottom of the page:
🔗 https://generativemedia.net/event/art-in-the-age-of-average/

#AI #ArtAndAI #LatentSpaces #MachineVision #GenerativeMedia #Munich #AIEthics #ContemporaryArt @generativemedia

Art in the Age of Average. The new AI-thoritarians.

ConferenceTue, June 3, 17.30-21 and Wed, June 4, 12-19 at AdBK Munich, Akademiestraße 2, Central Lecture Hall, free admission With: Gregory Chatonsky, Simon Denny, Navine G. Dossos, !Mediengruppe Bitnik, Mat Dryhurst, Constant Dullaart, Antonio Somaini – Streaming link at the page end – The

I thoroughly enjoyed Antonio Somaini’s lecture tonight on the Politics of Latent Spaces at the conference Art in the Age of Average. The new AI-thoritarians.

His reflections on compression as a cultural and epistemic process were truly inspiring — and the sources cited were excellent, too ;)

#AI #LatentSpaces #DigitalCulture #Compression #Vectorization #NeuralNetworks #ArtAndAI #MachineVision #epistemiccompression #AIAesthetics @databasecultures

Accents in Latent Spaces: How AI Hears Accent Strength in English

BoldVoice

We shared insights into our project “Technologies of Hope & Fear: 100 Responses to the Pandemic” in a #latentspaces workshop.

Check this collection of COVID-related tech solutions allowing surveillance, sensing, data collection & data analysis.

Explore 👉https://techpandemic.theglassroom.org/

100 Pandemic Technologies

This research project presents a selection from the hundreds of data-driven technologies used around the world to combat the pandemic. The curation of examples presented in Technologies of Hope have been chosen to represent the breadth of sectors, products and ideas that seek to offer solutions for a wide range of pandemic related problems.

RT @[email protected]

💾 AMBIGUITY, SCORING & MODELLING:
(De)Quantifying social interactions

w/ @[email protected] & @[email protected] moderated by @[email protected]

Tommorrow! Tue, 29 March 2022 (19:00 CET)

📀 Live on Youtube https://www.youtube.com/channel/UC8oMnYDyFcJA64MuwoPwEaQ

https://latentspaces.zhdk.ch/general/public-event-2 #latentspaces

🐦🔗: https://twitter.com/bitnk/status/1508516591499194380

latent spaces

"Latent Spaces – Performing Ambiguous Data", research project (2021-2024), based at Zurich University of the Arts.

YouTube
NVIDIA Neural Network Generates Photorealistic Faces With Disturbingly Natural Results | HotHardware

Imagine playing a game like Skyrim or a sports title where the characters you encounter look like real people or creatures, and not rendered graphics. If implemented correctly, it could add a new level of immersion to gaming. It may not be far off, either. NVIDIA released a paper over the weekend detailing a new training methodology for generating