Post-mortem of my #LDJam57 entry, "Lovely, Dark and Deep"
Post-mortem of my #LDJam57 entry, "Lovely, Dark and Deep"
If you haven't yet, may I recommend you give "Break The Tower" by @torcado a go?
➡️ https://torcado.itch.io/break-the-tower
It starts off rather slow, but made up for it with one of my favorite surprises in a video game later on. :) I just wish there would be a fullscreen option... (or even better: a mobile version!)
#BreakOut #Arkanoid #IndieGames #LDJam #LDJam57 #MadeWithGodot
#ludumdare57 results are out and our diver management game did a lot better than expected. I expected somewhere in the 200-300th place range for most categories (minus graphics), but it turned out a lot better 🥳
If you haven't already, you can check it out here: https://ldjam.com/events/ludum-dare/57/riches-from-below
Here's a timelapse of my LD57 game, made in 3 days!
Somebody just commented that the story of my #LDJam game felt disjointed, like there was no reason why this guy was going into the woods with a talking skull and talking to random people...
I've been rumbled! It is, in fact, a load of random nonsense that I churned out in a few desperate hours on the third day 🤷
I released my game for #ludumdare. Now it's time for sleep, as it's 4AM here. 😴
https://skosnowich.itch.io/mole-cart
It's been long 3 days, but our #LD57 entry, Riches From Below is finally live!
Check it out here: https://ldjam.com/events/ludum-dare/57/riches-from-below
#ludumdare #ldjam #ldjam57 #gamedev #indiedev #gamedev #game #games
Just created a line chart to display flavours changing over time.
I swear our #godot game for #LudumDare is not just charts - supposedly there is also going to be a cat in it 🐈⬛