#Milestone9 - #ArcadeIntercolumniation #Keystone and #Modillion

#Arch without Pedestal https://pixelfed.social/p/Splines/803615973439041638

#Arch with #Pedestal and Keystone https://pixelfed.social/p/Splines/804537414363507454

#Keystone and #Dentil Details https://pixelfed.social/p/Splines/804548474524642209

#Modillion Details https://pixelfed.social/p/Splines/805587292338863257

#ModernEntablature with Detail https://pixelfed.social/p/Splines/805607059171193759

#Milestone8 - #SimpleIntercolumniation https://pixelfed.social/p/Splines/803106316515798367

#Milestone7 - Complete #IonicOrder https://pixelfed.social/p/Splines/800050647761776920

#Milestone6#Braids #3StrandBraids https://pixelfed.social/p/Splines/799602946527813102

#Milestone5#EggsAndDarts https://pixelfed.social/p/Splines/797069447808333887

#Milestone4#IonicScroll https://pixelfed.social/p/Splines/795361973789834465

#Milestone3#IonicColumn https://pixelfed.social/p/Splines/792803978865652429

#Milestone2 — Classic #IonicEntablature https://pixelfed.social/p/Splines/791021871062069787

#Milestone1#IonicPedestal https://pixelfed.social/p/Splines/790752092700055739
Splines (@[email protected])

#Arcade #Intercolumniation without #Pedestal In https://pixelfed.social/p/Splines/803089629244302486, we saw #simpleIntercolumniation, also known as #Architravato. Roman architects combined columns with walls thick enough to bury half of the column width inside the walls and added arches to them for better load distribution. An arcade (multiple arches) can be run in series along a single wall, or in parallel to form a walkway. They can also be combined in both series and parallel configurations, perhaps the most famous of which is the #Colosseum in Rome. In the Colosseum, the outer walls follow an elliptical curve (even though it looks circular from the outside), and it has multiple tiers of arches in series. The interior has arches in concentric passageways in the lower tiers giving it a lattice-like design. Because arches distribute the load from above, they allow for wider intercolumniation. The rules for #ArcadeIntercolumniation differ depending on whether the columns have pedestals or not. Besides the arch itself, which is part of the wall, the figure shows some new architectural elements. The narrow part of the wall immediately behind a column is known as a #pier. The visible face of a pier between a column and the opening under the arch is known as #alette. The base of the pier has a molding, the flat part of which has the same height as the column base (µ) while the rest follows the #fillet and #cavetto or #conge of the #shaft. As we move up the pier, there is a horizontal molding known as #impost just below where the arc of the arch starts. The impost wraps around on the sides of the pier. Around the arc is a circular molding known as #archivolt, the bottom portion of which has a #fascia that is aligned with the face of the wall. The wall itself extends all the way to the top of the #entablature. It is worth noting that the entablature is repeated on the wall. It doesn't end at the columns and has two "outside" corners and one "inside" corner.

Pixelfed
#Milestone8 - #SimpleIntercolumniation

Floor Plan of archetypal Greek Temple https://pixelfed.social/p/Splines/803021258359555093

Front and back #intercolumniation https://pixelfed.social/p/Splines/803076419096100108

Side intercolumniation https://pixelfed.social/p/Splines/803089629244302486

#Milestone7 - Complete #IonicOrder https://pixelfed.social/p/Splines/800050647761776920

#Milestone6#Braids #3StrandBraids https://pixelfed.social/p/Splines/799602946527813102

#Milestone5#EggsAndDarts https://pixelfed.social/p/Splines/797069447808333887

#Milestone4#IonicScroll https://pixelfed.social/p/Splines/795361973789834465

#Milestone3#IonicColumn https://pixelfed.social/p/Splines/792803978865652429

#Milestone2 — Classic #IonicEntablature https://pixelfed.social/p/Splines/791021871062069787

#Milestone1#IonicPedestal https://pixelfed.social/p/Splines/790752092700055739
Splines (@[email protected])

Floor Plan of https://pixelfed.social/p/Splines/802974815166948953 showing #intercolumniation. Greek architects classified temples and public buildings based on number of columns in front, number of columns in both front and rear, as well as interior columns. The simplest buildings are those with walls on three sides, and partial walls called #antae (singular #antis) in front, flanked by just two columns. Buildings with 2 columns in front are #distyle, 4 columns are #tetrastyle, 6 are #sexastyle, 8 #octastyle, 10 #decastyle, and those with 12 columns would be #dodecastyle. The classifications are refined further. Those with 2 columns flanked by antae are called #inAntis. These never have any columns in the back or sides. Tetrastyle buildings with 4 columns only in the front are #prostyle, and those with 4 columns in both front and back are #amphiProstyle. Sexastyle buildings like those in the previous post are called #peripteral. Octastyle buildings with densely arranged internal rows are called #dipteral, and when some internal columns are removed, the sparse structure is called #pseudoDipteral. Decastyle buildings are also called #hypaethral. With 10 columns in front and rear, these are noteworthy for their width. In fact, they are so wide that they don't have a roof in the middle, which is open to the sky. Only the four sides have roofs supported by columns. In addition to the number columns, there is a further classification based on #intercolumniation. #Vitruvius described five classes of temples, designated as follows: "#pycnostyle, with the columns close together; #systyle, with the intercolumniations a little wider; #diastyle, more open still; #araeostyle, farther apart than they ought to be; #eustyle, with the intervals apportioned just right." The building in my previous post (shown without walls) has 6 columns in front and back — so, it is sexastyle. It is also known as a "Peripteral Eustyle," with column "intervals apportioned just right."

Pixelfed
Splines (@[email protected])

#Milestone 6 — #Braids #3StrandBraids #Sinusoid from #Helix https://pixelfed.social/p/Splines/797893262102038801 Braid Geometry https://pixelfed.social/p/Splines/797916882329430160 Braid Strand https://pixelfed.social/p/Splines/798252244743520392 Braid Assembly https://pixelfed.social/p/Splines/799340150182400358 Braid #FlowOnSurface https://pixelfed.social/p/Splines/799514176049543252 #Milestone 5 — #EggsAndDarts https://pixelfed.social/p/Splines/797069447808333887 #Milestone 4 — #IonicScroll https://pixelfed.social/p/Splines/795361973789834465 #Milestone 3 — #IonicColumn https://pixelfed.social/p/Splines/792803978865652429 Milestone 2 — Classic #IonicEntablature https://pixelfed.social/p/Splines/791021871062069787 Milestone 1 — #IonicPedestal https://pixelfed.social/p/Splines/790752092700055739

Pixelfed
#Milestone6#Braids #3StrandBraids

#Sinusoid from #Helix https://pixelfed.social/p/Splines/797893262102038801

Braid Geometry https://pixelfed.social/p/Splines/797916882329430160

Braid Strand https://pixelfed.social/p/Splines/798252244743520392

Braid Assembly https://pixelfed.social/p/Splines/799340150182400358

Braid #FlowOnSurface https://pixelfed.social/p/Splines/799514176049543252

#Milestone5#EggsAndDarts https://pixelfed.social/p/Splines/797069447808333887

#Milestone4#IonicScroll https://pixelfed.social/p/Splines/795361973789834465

#Milestone3#IonicColumn https://pixelfed.social/p/Splines/792803978865652429

#Milestone2 — Classic #IonicEntablature https://pixelfed.social/p/Splines/791021871062069787

#Milestone1#IonicPedestal https://pixelfed.social/p/Splines/790752092700055739
Splines (@[email protected])

#Braids #3StrandBraids After creating the two #helix curves as described in https://pixelfed.social/p/Splines/797732962403957263, switch to the front view and #project the smaller blue helix on the vertical "wall" of the XZ plane. Hide the original helix. Then switch to the top view and project the larger magenta helix on the "ground" or XY plane and hide the original helix. Now compare the figure in this post with that in the previous post. Both curves have now been #flattened from 3D helix to 2D #sinusoid. When viewed from the front (top-left portion of the diagram), the blue curve is still visible as a #sinusoidal waveform but the magenta appears as a straight line flattened on the ground. When viewed from the top, the magenta curve is still visible as a sinusoid but the blue appears as a straight line clinging to the vertical wall. In the view from side (bottom-left portion of diagram), neither waveform is apparent, and both curves appear as perpendicular straight lines. Only in the perspective view you can see both waveforms, but even here it is clear that they are both flat 2D curves oriented perpendicular to each other in 3D space. Our goal is to convert these two flat sinusoids back into a single composite 3D curve that shows the smaller waveform in the front view and larger one in the top view. In acoustics, a sinusoid represents a pure tone with a single frequency. The tone varies with frequency and its perceptibility varies with amplitude. Musicians and people familiar with acoustic physics will immediately recognize that the blue curve has twice the frequency (or pitch) of the magenta curve, while the magenta curve has twice the amplitude (loudness) of the blue curve. We can divide the period or wavelength into phases. For the blue one, we divide the wavelength into 4 phases of 6 units each and shift the magenta curve left by that amount. Later, we will divide the magenta one into 3 phases — one for each strand, and shift each rightward by that.

Pixelfed
#3StrandBraids #FlowOnSurface

In the top-left, the highlighted magenta portion shows the interface between the #braids assembly and the #IonicScroll from https://pixelfed.social/p/Splines/795276076797088402.

Extract the #profileCurve shown as ABC in the top-right where the interface meets the scroll.

In https://pixelfed.social/p/Splines/794199123072358090, we rebuilt curves from 2nd-degree arcs to 3rd-degree NURBS for smoothness and swept the scroll surface one set of arcs at a time.

Now we have to flow braids on a single surface in one operation. So we need to combine the separate segments into a single NURBS curve. To do that, #explode the profile curve into individual segments, discard the straight portion, and join the curved portions.

Curves and surfaces have a #direction that you can change in the #CAD tool. Check that the direction of the joined curve is A to C, not C to A, and flip it if necessary. Then divide the curve at 120 units starting at A. This is marked by point B. Split the curve AC at B so that AB is 120 units long.

At this point AB is still made up of 5 segments, and exploding it would again decompose the curve into separate segments. So #rebuild AB as a single NURBS curve with 32 sections.

#Extrude AB to get a 48 units wide surface shown in magenta in the top-right. Point D is at the midpoint of AE and lies on the XZ plane.

Slice the channel assembly so that it is 8 units tall, 6 of which will be above the #tectonicSurface for the braid and 2 below. The tectonic surface is shown in the bottom-left as the flat magenta surface on the channel and the curved magenta surface for the scroll neck.

Flow the entire braid and channel assembly along the curved surface lining up points A, D, and E. For the vertical part on the side of the capital, just use the 33 unit tall block from https://pixelfed.social/p/Splines/799340150182400358 and bury 1 unit inside the #ovolo.

This concludes 3-strand braids. Only the non-essential #column #flutes remain.
Splines (@[email protected])

After ensuring that the object in https://pixelfed.social/p/Splines/795271266191779399 is #airtight, extrude the front and rear planar surfaces by 1 part (8 units) on each end. At the end of this step, you should have a solid #scroll object with a smooth surface except for the flat parts that will butt against the head of the unadorned #capital. We have now concluded the #tectonic portions of the entire #IonicOrder. All that remains are decorative #eggsAndDarts that go on the #ovolo of the capital and the #3StrandBraid that goes on the scroll.

Pixelfed
#3StrandBraids

#Braids are the last of the #decorative elements on the #IonicScroll, but like #EggsAndDarts, they are not specific to the #IonicOrder.

Braids are a popular design motif that find wide currency in modern #hairstyle, #fashion, and fashion accessories like #belts and #bracelets.

Braids come in infinite varieties with varying number of strands, thickness of strands, roundness or flatness of strands, and how tightly or loosely they are wound together. Here, I focus on the 3-strand variant mentioned in #Vignola's book and previewed in https://pixelfed.social/p/Splines/792015485979791089. The image here is brightly colored to draw attention to the 3 strands.

The geometry of braid strands is not at all obvious despite how familiar they look. Also, a braid strand is the only feature in the entire iconic order whose geometry cannot be captured with straight lines and circular arcs. Instead, a strand geometry must be defined in a series of steps starting with a basic #sinusoidal curve.

A sinusoidal curve or #sinusoid is a wave form whose function belongs to a family of functions known as #transcendentalFunctions that also include #logarithmic and #exponential functions. I mentioned #logarithmicSpirals in https://pixelfed.social/p/Splines/792499765146596723, and in a future post I will show how to construct one and compare it with the #spiral used in our implementation of #IonicVolute.

They are called transcendental functions because they transcend the math of finite algebraic polynomials and go beyond geometry into trigonometry. Fortunately, we don't have to go there.

Few #CAD tools have a direct primitive for a sinusoid, but almost all have a primitive for a 3-dimensional round coil shape called a #helix which we can use to create the sinusoids we need for a braid strand. To create a sinusoid, all we need to do is #project a helix on a flat surface to convert it into a 2D waveform.
Splines (@[email protected])

The #Capital is the last essential component of the complete #IonicOrder. The column #flutes remain, but they are #decorativeElements, and I will cover them later when I cover the decorative elements of the capital like the #EggsAndDarts motif on the #ovolo and the #3StrandBraid on the ribbon or belt around the middle of the smooth #scrolls. The Ionic capital is complex, but not unapproachable. We will systematically construct everything in this draft rendering using just straight lines and arcs as promised in https://pixelfed.social/p/Splines/789956327130679640, with the exception of the #cymaReversa near the top and the 3-strand braid on the ribbon. In this rendering, the cyma reversa near the top is made using a flattened half-turn of a #helix, but it can also be constructed using elliptical arcs as I described in earlier posts. The braid is a #periodic shape with infinite variety and is also based on a helix. You can vary the number of strands, their thickness, pitch, and so on, none of which are essential to the Ionic Order itself. They're only a jumping point for further exploration. The eggs in the 'eggs and darts' motif can have different shapes. They can be convex like real eggs or concave as shown here, but the top is almost always sliced off. The total depth of the convex or concave shapes can vary, but only within a range of 1 part, or 8 units. The #volutes in the front and back of the capital are based on #spiral shapes, of which there are many different kinds. Some have #continuous curvature changes, while some do it in #discrete steps, like #fibonacci spirals that can approximate #logarithmic spirals seen in nature, e.g., nautilus. When curvature changes are discrete, the spiral arms can diverge in #arithmetic, #geometric, or some other sequence. We will construct all of these, and most notably the smooth, sweeping surface of the scrolls using just straight lines and arcs, and let the #CAD software deal with delicate #NURBS curves and surfaces.

Pixelfed
Splines (@[email protected])

See https://pixelfed.social/p/Splines/796798349526747214 and https://pixelfed.social/p/Splines/796786779066451143 for detail. Just like #ArcZero in the #spiral for the #IonicVolute, the plan for #EggsAndDarts starts out larger than what is eventually used. The outermost frame is 7.5 parts or 60 units tall (from A to D), and 5 parts or 40 units wide when µ = 144. The innermost frame is 6 parts or 48 units tall (from B to C), and 4 parts or 32 units wide. The height and width for both inner and outer are in 3:2 ratio. The difference in height is also split in the ratio 3:2. So, the gap between A and B as 12*2/5 = 4.8, and the gap between C and D as 12*3/5 = 7.2. We then divide both of these gaps in 5 equal segments shown by the dots between them. Create an ellipse to fill the outer frame, and another to fill in the inner frame. Then interpolate them to create 4 more through the dots, only to delete the 3rd ellipse. This gives us the 5 #rails for sweeping the rim of the egg. Create circles perpendicular to and touching adjacent pairs of rails, and then #sweepTwoRails using the circles to get the rim shown in the top-right. The red cutting plane marks tentative slicing for eggs. The bottom left image shows a convex egg created with an #ellipsoid that is 48 units tall, 32 units wide, and 32 units deep. This is equivalent to #revolving the innermost ellipse around its major axis. Only half of this egg is above the oval slab. The bottom right image shows the concave variant which is created by performing a #booleanDifference between the oval slab and the round egg created above. The top portion of the egg is removed in the concave variant, but the convex variant must still account for the bulge of a fully round egg. As such, the slab heights of the convex and concave variant are different. I will show the measurements later. To create the slabs for the convex and concave variants, #extrude the outermost ellipse according to their measurements and #cap #planarHoles.

Pixelfed
Splines (@[email protected])

#IonicVolutes are the sinews of #IonicScrolls. Without #volutes, there would be scrolls, but not #Ionic Scrolls. Each scroll starts with a volute in front and is modulated by as many as six volutes of different shapes and sizes as it reaches the back, with the scroll surface tightly hugging the volutes at each contact point in ALL 3 dimensions. This is a key point to remember before we start #reverseEngineering the first #primaryProfileCurves from old image scans. This diagram shows the #scaffolding we will construct using straight lines and rectangles, first in 2 dimensions, then place them front-to-back in 3 dimensions using precise markers, and finally scale and superimpose the volutes on this scaffolding. All of this will be done before we derive the primary profile curves from the image scans. How did I know about this scaffolding? I didn't. It is not documented anywhere that I'm aware of. I developed this after years of striving to derive the correct shape, and I hope that there are people who can still "see" things I might have missed and help improve the design. So, the actual process went like this: I drew outlines from 2D image scans in the top view, getting close to #Vignola's detailed sketches. Then, I did the same thing with image scans in the side view, and I found that the designs didn't line up. After several iterations, I got the designs to line up in both views, and it was obvious that the bell shape of the scroll would follow the large volute in the front. So, I used the large volute as a "rail" and tried to sweep the primary profile curves on one rail. Big mistake! The undulating shapes of the primary profile curves wobbled wildly on the single rail — The middle, 3/4, and back of the scroll were twisted out of shape! Instead of trying to #sweepOneRail, I decided to clamp down wobbling with another operation called #sweepTwoRails, using volutes at both front and back ends as rails with less wobbling. You will need a #CAD tool to practice.

Pixelfed
From #PrimaryCurves to #SecondaryCurves for classic #IonicScroll

There's a lot to unpack in this diagram. For orientation, first note the 5 rectangles labeled M, N, P, Q, and R that we saw in https://pixelfed.social/p/Splines/792966507797633558, shown here in green.

The 6 blue curves are the primary curves we extracted from #imageScans in https://pixelfed.social/p/Splines/793169876757012827 and https://pixelfed.social/p/Splines/793215298082967733. The front ends of these blue primary curves are marked by points labeled F1 through F6, all of which make contact with the green rectangles of the scroll #scaffolding. The rear ends of the primary curves would be marked similarly by points R1 through R6, but they are not shown here to reduce clutter.

The orange points T1 through T5 mark where the large orange spiral is tangential to rectangles M and N. Point T6 marks the maxima for the second arm of the spiral, with the horizontal tangent shown in magenta.

In https://pixelfed.social/p/Splines/790571135473463588, I said that one way to think about #curveExtraction is to shine an imaginary bright light on an object from behind in a dark room to reveal its silhouette.

It is obvious that the blue primary curves that we extracted from image scans have NO contact with the orange spiral at any point. If you imagine shining a light on an object to #project its outline on a screen behind it, then it should also be obvious that no part of the object will be in contact with the projected outline.

So, here we are faced with the opposite problem. Instead of extracting the outlines from the #scroll, we want to recreate the scroll from the outlines that we extracted from image scans. We know the scroll exists because we can "see" its outline. Yet, like a visually-impaired person, we must "feel" our way to the scroll using the blue outlines as our #walkingStick.

Next, I show how we can feel our way around this scene to recover the secondary curves to reconstruct the scroll surface.
Splines (@[email protected])

Classic #IonicScroll #Scaffolding Take the time to understand the measurements of this scaffolding plan in the broader context of the #IonicCapital measurements, as this is the bedrock on which the #scroll reconstruction rests. First, note that there are 5 rectangles labeled M, N, P, Q, and R, where M and N are coplanar with the large #volute at the front of the scroll. P and Q are congruent, with P exactly midway between the front and the back of the scroll, and Q exactly 3/4 of the way from front, or 1/4 from back. R is the smallest of them and lies at the back of the bell-shaped part of the scroll, but ahead of the ribbon bearing the 3-strand #braid. M completely encloses the volute, including #ArcZero, but much of Arc zero is discarded later. So, the part of the volute that really matters is enclosed by N, whose width is 112 units, height the same as M at 128 units, and the width of M itself is exactly µ or 144 units. So these measurements are in the ratio 7:8:9. The width of P and Q is 56 units, which is exactly half the width of N. Recall from the post on #IonicCapital #Tectonic Surfaces [https://pixelfed.social/p/Splines/792124787573855518] that the unadorned capital is also exactly 112 units, divided into two halves of 56 units each. R is concentric with P and Q and its width is exactly half of the width of P and Q, which are exactly half the width of N. Top of R is 32 units from top of N and 16 units from top of P and Q. Bottom of P and Q are 32 units from bottom of N and 16 units from bottom of R. Finally note the diagonal line from the origin to the #eye with a point in the middle. That middle point is the center of rectangle labeled N. It shows that the volute #eye, the center of N and the centers of concentric rectangles P, Q, and R would be collinear if these rectangles were coplanar. All of these constraints point to warrantable consistency and coherence of the scaffolding measurements, justifying their use in scroll reconstruction.

Pixelfed
Classic #IonicScroll #Scaffolding

Take the time to understand the measurements of this scaffolding plan in the broader context of the #IonicCapital measurements, as this is the bedrock on which the #scroll reconstruction rests.

First, note that there are 5 rectangles labeled M, N, P, Q, and R, where M and N are coplanar with the large #volute at the front of the scroll. P and Q are congruent, with P exactly midway between the front and the back of the scroll, and Q exactly 3/4 of the way from front, or 1/4 from back. R is the smallest of them and lies at the back of the bell-shaped part of the scroll, but ahead of the ribbon bearing the 3-strand #braid.

M completely encloses the volute, including #ArcZero, but much of Arc zero is discarded later. So, the part of the volute that really matters is enclosed by N, whose width is 112 units, height the same as M at 128 units, and the width of M itself is exactly µ or 144 units. So these measurements are in the ratio 7:8:9.

The width of P and Q is 56 units, which is exactly half the width of N. Recall from the post on #IonicCapital #Tectonic Surfaces [https://pixelfed.social/p/Splines/792124787573855518] that the unadorned capital is also exactly 112 units, divided into two halves of 56 units each.

R is concentric with P and Q and its width is exactly half of the width of P and Q, which are exactly half the width of N.

Top of R is 32 units from top of N and 16 units from top of P and Q. Bottom of P and Q are 32 units from bottom of N and 16 units from bottom of R.

Finally note the diagonal line from the origin to the #eye with a point in the middle. That middle point is the center of rectangle labeled N. It shows that the volute #eye, the center of N and the centers of concentric rectangles P, Q, and R would be collinear if these rectangles were coplanar.

All of these constraints point to warrantable consistency and coherence of the scaffolding measurements, justifying their use in scroll reconstruction.
Splines (@[email protected])

Classic #IonicCapital #Tectonic Surfaces Plan We already made the 8 unit tall #fillet at the bottom of the #capital a part of the #shaft in https://pixelfed.social/p/Splines/791794072490907090. So, excluding that, the remainder of the capital is 14 parts or 112 units tall, for the bottom half of which we use the #revolve operation (like the #columnBase and #columnShaft), and for the top half we use the #extrude operation (like the #pedestal, #entablature, and #plinth). Starting at the bottom, we have an #astragal that is 2 parts or 16 units tall and has the same profile as a #reed and #torus, falling in between the two in terms of size. The arc AD is shown in gray because it is an invisible #virtualSurface that envelops the decorations like #eggsAndDarts on the #ovolo. This is the measurement that is given in #Scarlata's #PracticalArchitecture, but it makes no mention of the #decorative and #tectonic surfaces. Arc BC with a radius of 4 parts or 32 units is the tectonic surface on which the Ovolo decorations rest. Such decorations have a variable or uneven surface which may not exceed 1 part or 8 units. Points E and F mark the horizontal tangent or maxima of the second spiral and the first (outermost) spiral, respectively. The gap between them is exactly 4 parts or 32 units. GH is the profile for the vertical side surface on which part of the #ribbon and #braid lie flat, protruding exactly 6 units to coincide with the invisible virtual flat surface through EF. The #cymaReversa is 2 parts or 16 units tall and 1.5 parts or 12 units wide. It starts 4 units to the right of F and stops 4 units short of the top fillet, which is one part or 8 units tall and 20 parts or 160 units from the #columnAxis. Of the 4 parts or 32 units between G and H, the lower 3 parts or 24 units are part of the #voluteChannel groove and the top 1 part or 8 units is a fillet that follows the curve of the #volute and progressively gets narrower until it converges with the #eye of the volute.

Pixelfed