Iolite Wrapped in Brass ~

#crystal #iolite #wirewrapping

Deepen your psychic connection with one of our Iolite Tumbled Gemstones. Known as the Stone of Vision, one of these beautiful gemstones can help you find your way through the astral realm or to help open your Third Eye.

https://www.inkedgoddesscreations.com/products/iolite-tumbled-gemstone
#Iolite #Psychic #Vision #ThirdEye #Intuition

A unique #pendant with #natural #Sodalite and #Iolite gemstones made with #SterlingSilver. What do you think seems like? A honeybee, something else...? Write a comment

Find it on my  #etsy shop here
https://www.etsy.com/listing/1653292894/boho-sterling-silver-unique-pendant-with
For more info and creations see my bio or the pinned toot!

#ShopHandmade #handmade  #silver #silver925 #MastodonArt
#kosmimatis #jewelry #HandmadeJewelry #HandmadeWithLove #JewelryArt #ArtisanJewelry #GreekJewelry #HandmadeGreece #GiftJewelry

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Toying around with some simple, stylized volumetric clouds. 8 samples per pixel, starting positions jittered using a uniform Halton seq. and (per-pixel) blue noise.

#iolite #gamedev #indiedev #voxels

I worked on many optimizations and visual improvements in the last two weeks.

The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if the reprojected hit is close enough; it adds some lovely details to the image basically for free.

#iolite #gamedev #indiedev #voxels

Generalized the extrude tool's functionality and used it to create a tool for quickly authoring "voxel grass".

#gamedev #indiedev #voxel #iolite

Spent some time cleaning up the code and added more missing bits and pieces, like mirrored extruding and moving of voxels.

#iolite #gamedev #indiedev #voxels

It seems like non-uniformly scaled voxel shapes are great for blocking out worlds. :)

The video also shows some progress on the tooling side, like the new extrude tool.

#iolite #gamdev #indiedev #voxels

Thanks to the new C API and plugin system, I've moved parts of the development to the open.

I'm currently building a plugin for editing "voxel shapes" in the editor, which will be helpful for quickly making assets or blocking out worlds.

Next up: Region-based tooling (extruding, magic wand for selection, etc.) and a stamp tool.

#iolite #gamedev #indiedev #voxels