🚀🎉 In an astonishing revelation, the grand architect of #ClaudeFolio admits the platform’s revolutionary feature is... invisibility! 😂 Apparently, building platforms is as easy as pie, but attracting users is a talent reserved for magicians. 🧙‍♂️✨
https://claudefolio.com/blog/anyone-can-build-a-platform-now-almost-nobody-can-get-people-to-find-it #Invisibility #Magic #UserAttraction #RevolutionaryFeature #TechHumor #HackerNews #ngated
Anyone can build a platform now. Almost nobody can get people to find it.

I want to start this post with an admission that's a little uncomfortable, which is that the platform I built specifically to help other people solve their distribution problem is itself struggling with exactly the same distribution problem I built it to solve. ClaudeFolio is live, the submissions feature works, the upvoting works, the design is clean, and the rules are exactly the rules I wanted them to be. The only thing missing is the part where lots of people know it exists. And that part, as I'm learning the hard way, is the part that actually matters...

@shinmera
This same approach & ‘costing’ apply to public health and also public libraries. Invisible when working well, costly failures when not.

#costBenefit #publicHealth #publicLibraries #invisibility #failure #precautionaryPrinciple #publicGoods

"Not only do both find cases, they find more cases, fatalities I hadn’t heard of and that were not reported by the media. How many more have escaped notice?" —Paul Collins for The Believer https://www.thebeliever.net/the-death-of-a-superman/?src=longreads #donations #emergency #design #longreads #homelessness #invisibility
Loom, released in 1990
Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
Point-and-click; Puzzle; Simulator; Strategy; Adventure
Fantasy, Historical
magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

From the Internet Games Database
https://www.igdb.com/games/loom
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
Loom, released in 1990
Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
Point-and-click; Puzzle; Simulator; Strategy; Adventure
Fantasy, Historical
magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

From the Internet Games Database
https://www.igdb.com/games/loom
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical

I am invisible to white women, transparent, translucid, as if I am not even there.

Is this something they learn at school, at home, in society in general?

#POC #invisibility #invisibilization #iaminvisible

Motorists killing road workers? Money over lives?
We'd rather not know

"The way road trauma was classified contributed to that visibility problem."

"A traffic controller killed at a roadworks site does not appear in a public 'road worker' category."

"...While Queensland published weekly road toll figures, there was no one publicly accessible source that integrated public road fatalities, work-related road deaths, serious injury hospitalisations in one place or in near-real time. Road workers are especially vulnerable because they are exposed on high-speed corridors where a single reckless decision can have catastrophic consequences."

"Tragically, one afternoon Suzanne was struck by a truck travelling 106km/h in a 60km/h zone. The truck drove on the footpath and killed her." >>
https://www.abc.net.au/news/2026-03-10/qld-road-death-roadworks-traffic-controller/106391030
#roads #RoadTrauma #RoadFatalities #SacrificeZone #cars #OHS #work #RoadToll #RoadSafety #accountability #NegativeExternalities #invisibility #speed #footpaths

Image: Coffs Harbour, Pacific Highway conveyor belt 'upgrade', less bush but ready for a bright fossil fuel future without cycle paths and footpaths.

e541 — Invisible Llamas

e541 with Michael & Michael: Stories and discussion on #AI with local #Claude (and #Clawdbot, #Moltbot & #openclaw), collaborative #agents, 25 cent physical #microtransactions ( #quarters ), #InvisibilityCloaks, #LEGO #SmartPlay and a whole lot more.

https://gamesatwork.biz/2026/02/02/e541-invisible-llamas/

A quotation from The Bible

We look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal.
 
[μὴ σκοπούντων ἡμῶν τὰ βλεπόμενα ἀλλὰ τὰ μὴ βλεπόμενα· τὰ γὰρ βλεπόμενα πρόσκαιρα, τὰ δὲ μὴ βλεπόμενα αἰώνια.]

The Bible (The New Testament) (AD 1st - 2nd C) Christian sacred scripture
2 Corinthians 4: 18 [KJV (1611)]

More about (and translations of) this quote: wist.info/bible-nt/81657/

#quote #quotes #quotation #qotd #bible #newtestament #2Corinthians #eternity #impermanency #impermanence #invisibility #permanence #permanency #spirit #temporality #transcendence #transience #visibility #world

Bible, vol. 2, New Testament - 2 Corinthians 4: 18 [KJV (1611)] | WIST Quotations

We look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal. [μὴ σκοπούντων ἡμῶν τὰ βλεπόμενα ἀλλὰ τὰ μὴ βλεπόμενα· τὰ γὰρ βλεπόμενα πρόσκαιρα, τὰ δὲ μὴ…

WIST Quotations