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#interactivefiction

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News and community around mavnn.eu projects.

bonfire.mavnn.eu

LowestfromHeaven made a fan-art hand drawing for my game, Dark Lord Simulator "Dominion of Darkness".

He used it in his fan video: https://www.youtube.com/shorts/eG9M_Kwavmc

And here is another new fan video: https://www.youtube.com/watch?v=lO1UMtQ0Uow

You can play Dark Lord Simulator "Dominion of Darkness" for free, no need to register or download: https://adeptus7.itch.io/dominion

#game #indiegame #indiedev #darkfantasy #grimdark #interactivefiction #crpg #rpg #picture #art #artist

Cutthroats (Dinner Plate/Night Wind/The Leviathan longplay) for the TI-99/4A

YouTube

This is, by my reckoning, the first "official" translation of an adventure game, possibly of any computer game.

The French version of Mystery House, original by Roberta Williams, translation by Tom Nalevanko.

I give a full history of how the translation happened.

https://bluerenga.blog/2026/03/17/mystery-house-the-french-version-1980/

#retrogaming #adventuregame #videogames #textadventure #interactivefiction #history #french #apple #appleII

Visible Zorker status: Deadline is in progress, though only barely. I've run into a couple of problems -- notably the source code is missing a file!

https://blog.zarfhome.com/2026/03/visible-zorker-march

#InteractiveFiction

Visible Zorker: March status report

Here's where we are: Zork 3 is complete and available to Patreon supporters. It will go public on the Visible Zorker page on May 1st. Deadline is now in progress! Except it's barely started, because I'm still catching up from my GDC trip. I'll ...

Zarf Updates
Ladies, Don't Tempt My Immortality Review: A Cheesy Dating Sim - Churape's Dungeon and Stuff

Ladies Don't Tempt My Immortality is a fun cheesy dating FMV, for those who enjoy those cheesy harem animes.

Churape's Dungeon and Stuff

Noch mehr zu Visual Novels: Tuesday JS Release 59 freigegeben

Die Beschäftigung mit Monogatari in den letzten Tagen hat mich daran erinnert, daß ich doch mal nachschauen sollte, was meine heimliche Liebe unter den #VisualNovel Engines macht, Tuesday JS, die freie JavaScript-basierten Engine für interaktive Geschichten, die mir allein schon deswegen so sympathisch ist, weil ihre Oberfläche mich immer ein wenig an Twine erinnert. https://kantel.github.io/posts/2026031703_tuesday_js_release_59/ #TuesdayJS #InteractiveFiction #GameDev

King »Monogatari« Kong: Links und Tutorials zu Monogatari

In Ergänzung zu meinem Tutorial von heute Mittag noch eine kleine Sammlung von Links und Tutorials zu Monogatari, der kleinen, aber durchaus leistungsfähigen, auf HTML, CSS und JavaScript basierenden Engine für Visual Novels und andere, interaktive Geschichten. https://kantel.github.io/posts/2026031702_king_monogatari_kong/ #Monogatari #InteractiveFiction #VisualNovel #GameDev

Lo sviluppo di HyperFable, l'editor per avventure testuali punta, clicca e trascina, ha raggiunto la release 3. Scopriamo assieme le nuove funzionalità! #interactivefiction #textadventures #artificialintelligence https://www.youtube.com/watch?v=-Kc06iNDPso
HyperFable 3.0 l'editor per Avventure Testuali / Narrativa Interattiva

YouTube

The Making of »Reichspressekonferenz« mit Monogatari

Meine kleine Satire »Reichspressekonferenz« scheint ja gut bei meinen Leserinnen und Lesern angekommen zu sein. Daher denke ich mir, daß es nur gerecht ist, Euch zu zeigen, womit und wie ich diese kleine, (beinahe) interaktive Geschichte erstellt habe. https://kantel.github.io/posts/2026031701_making_of_reichspressekonferenz/ #Monogatari #InteractiveFiction #VisualNovel #GameDev #OpenArtAI #OpenArt