https://www.hodgepocalypse.com/2026/03/terrorsaur-badlands-part-1-bones-of-past.html
The Badlands were never empty.
We just finally learned how to hear them breathe.
I’ve been working on a TTRPG setting called the Terrorsaur Badlands:
– post-apocalyptic Alberta
– dinosaur/demon hybrids
– travel-based survival systems
– and a landscape that behaves like a dungeon
It’s built around movement, risk, and the idea that the world remembers what’s buried in it.








