Procedurally generated buildings with interiors for my upcoming adventure game #GrimShiver. Working on the poster generation system too for lore about the world around you.
#ScreenshotSaturday
NimianLegends.com
#ScreenshotSaturday
NimianLegends.com
By moving river settings into Unity's Scriptable Objects, I can now use one evolving procedurally generated river system across three different games: sunny, pastoral #Meadowfell, haunting #GrimShiver, and #Wilderless❤️ #iPad #MadeWithUnity
NimianLegends.com
#Grimshiver photomode iPad Pro (2020)
Wyvern in the woods | #Grimshiver
A dragon wanders through sunlight-filtered woods.
Testing my next #IndieGame lighting, IK, and performance on iPad Pro (2020). I wish I had an M4, just to see how far I could push it❤️
Wyverns are coming to #Grimshiver