#GameDev #Godot #Geometry #Procedural #PCG #CatmullClark #Subdivision #GeometryMerging #Prototyping

A short playlist showing a couple of examples of merging geometry from an input set of cubes and then CCS subdividing it...

https://www.youtube.com/watch?v=4hPTj0EJ1-Q&list=PLhJWIs18UOUg_SQN_5ZUmx7ym3c6naXgB

2025 05 19 14 32 14

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