#GameDev #Godot #Geometry #Procedural #PCG #CatmullClark #Subdivision #GeometryMerging #Prototyping
A short playlist showing a couple of examples of merging geometry from an input set of cubes and then CCS subdividing it...
https://www.youtube.com/watch?v=4hPTj0EJ1-Q&list=PLhJWIs18UOUg_SQN_5ZUmx7ym3c6naXgB