Keywords Studios tested 500+ AI tools and found only ~6 actually useful for game development, with most still in a chaotic early stage.
https://gamesbriefly.news/keywords-studios-tested-500-ai-tools-and-found-only-a-handful-worth-using
Keywords Studios tested 500+ AI tools and found only ~6 actually useful for game development, with most still in a chaotic early stage.
https://gamesbriefly.news/keywords-studios-tested-500-ai-tools-and-found-only-a-handful-worth-using
Like a game but think it’s got a weak storyline? Change it
How do you classify games? One way is by looking at the relationship between a game's disk size and the number of people in its credits.
Is the video game industry about to crash? Luke Plunkett of @Aftermath says that's the wrong way to think about things.
In an industry that is facing wave after wave of layoffs, Greg Foertsch details how keeping the XCOM team together made for a better sequel.

In an industry that is facing wave after wave of layoffs, Greg Foertsch details how keeping the XCOM team together made for a better sequel.
Bay 12 Games’ co-founder talks playing The Planet Crafter, Beast, and more than 40 years of saved desktops.

Bay 12 Games' co-founder talks playing The Planet Crafter, Beast, and more than 40 years of saved desktops.
Bay 12 Games’ co-founder talks playing The Planet Crafter, Beast, and more than 40 years of saved desktops.

Bay 12 Games' co-founder talks playing The Planet Crafter, Beast, and more than 40 years of saved desktops.
NORMALIZE GAME
https://www.tiktok.com/@ajplus/video/7623887753410907405?_r=1&_t=ZP-95GjshsPkXn
The makers of “Call of Duty” were once pressured to make a game about Iran attacking Israel. @yelmjouie looks at how video games have helped shape public opinion on U.S. wars in the Middle East – for decades.
#NormalizingWar #USG #CallOfDuty #Gaming #GamesIndustry #Pentagon #WarAndGames #Iran
Wer sind wir? Wir sind die Game Workers, eine Gruppe.vom #GameDev.s und Arbeitenden aus der Deutschen #GamesIndustry.
Was wollen wir? Wir wollen gute Spiele machen - ohne Mismanagement, ohne Crunch, ohne Belästigung am Arbeitsplatz, mit fair bezahlten und stabilen Jobs.
Und wir haben jetzt eine Website, damit man uns finden und beitreten kann.
Join us!
Who are we? We are #gamedev.s and other workers in the German #gamesindustry!
What do we want? A #gamesindustry without mismanagement, crunch, underpayment and harassment.
And now we have a website, so you can join us! ✊️