๐Ÿ’ก #UnityTips: Improve performance in your games by using LOD (Level of Detail) on your 3D models! ๐Ÿš€ It helps reduce render complexity and keep your frame rates high. #unity #unity3d #gamedev #indiedev #gameperformance #madewithunity ๐Ÿ‘จโ€๐Ÿ’ป Learn more about LOD https://docs.unity3d.com/Manual/LevelOfDetail.html
Unity - Manual: Level of Detail (LOD) for meshes

๐Ÿ’ก #UnityTips: Improve performance in your games by using LOD (Level of Detail) on your 3D models! ๐Ÿš€ It helps reduce render complexity and keep your frame rates high. #unity #unity3d #gamedev #indiedev #gameperformance #madewithunity ๐Ÿ‘จโ€๐Ÿ’ป Learn more about LOD https://docs.unity3d.com/Manual/LevelOfDetail.html
Unity - Manual: Level of Detail (LOD) for meshes

Can you really improve game performance with a spoof emulator?

I grabbed the GameHub Lite emulator to try and play Crysis on my phone and found very different performance when using a spoofed APK.

Android Authority
๐Ÿ’ก #UnityTips: Improve performance in your games by using LOD (Level of Detail) on your 3D models! ๐Ÿš€ It helps reduce render complexity and keep your frame rates high. #unity #unity3d #gamedev #indiedev #gameperformance #madewithunity ๐Ÿ‘จโ€๐Ÿ’ป Learn more about LOD https://docs.unity3d.com/Manual/LevelOfDetail.html
Unity - Manual: Level of Detail (LOD) for meshes

๐Ÿ’ก #UnityTips: Improve performance in your games by using LOD (Level of Detail) on your 3D models! ๐Ÿš€ It helps reduce render complexity and keep your frame rates high. #unity #unity3d #gamedev #indiedev #gameperformance #madewithunity ๐Ÿ‘จโ€๐Ÿ’ป Learn more about LOD https://docs.unity3d.com/Manual/LevelOfDetail.html
Unity - Manual: Level of Detail (LOD) for meshes

๐Ÿ’ก #UnityTips: Improve performance in your games by using LOD (Level of Detail) on your 3D models! ๐Ÿš€ It helps reduce render complexity and keep your frame rates high. #unity #unity3d #gamedev #indiedev #gameperformance #madewithunity ๐Ÿ‘จโ€๐Ÿ’ป Learn more about LOD https://docs.unity3d.com/Manual/LevelOfDetail.html
Unity - Manual: Level of Detail (LOD) for meshes

๐Ÿ’ก #UnityTips: Improve performance in your games by using LOD (Level of Detail) on your 3D models! ๐Ÿš€ It helps reduce render complexity and keep your frame rates high. #unity #unity3d #gamedev #indiedev #gameperformance #madewithunity ๐Ÿ‘จโ€๐Ÿ’ป Learn more about LOD https://docs.unity3d.com/Manual/LevelOfDetail.html
Unity - Manual: Level of Detail (LOD) for meshes

So how do people feel about the upcoming Pokemon Legends Z-A?

Especially curious for those of you that have played previous titles (Arceus, Violet, โ€ฆ) on Switch / that now have a Switch2 and the performance patch for the later.

#NintendoSwitch #NintendoSwitch2 #pokemonLegends #pokemon #gamePerformance

Denuvo Analysis | Connor-Jay's Blog

I just asked that on the Godot discord as well.

I do have an issue with my game and the web build. If the particle scene for the entity death effect is spawnen the first time the web build lags for multiple seconds.

I tried to load the scene before starting the main scene but this only works if the loaded scenes are visible on screen. Otherwise the lag is still there.

How could I solve that?

More details in comments.

#Godot4 #GodotQuestion #GameDev #GamePerformance