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In 1958, Tennis for Two was built on an analog computer — just to entertain visitors at a research lab.

It wasn’t commercial.
It wasn’t strategic.
It was playful.

And it became history.

🔗 https://fieldnotes20-substack-com.translate.goog/p/356?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=wapp&_x_tr_hist=true

#FieldNotes #GameHistory

🎾 Τένις για δύο

Τεύχος #67

Field Notes
Don't forget about all the awesome #GameHistory books that get released! This week's newsletter covers @[email protected]'s: 𝐊𝐢𝐧𝐠 𝐏𝐎𝐍𝐆: 𝐇𝐨𝐰 𝐀𝐭𝐚𝐫𝐢 𝐁𝐨𝐮𝐧𝐜𝐞𝐝 𝐀𝐜𝐫𝐨𝐬𝐬 𝐌𝐚𝐫𝐤𝐞𝐭𝐬 𝐭𝐨 𝐌𝐚𝐤𝐞 𝐌𝐢𝐥𝐥𝐢𝐨𝐧𝐬 Would love to add this one to our shelves!! #Pong #Atari #Gaming #Retro #Booksky

"Wabbit" (Atari 2600) featured one of the first female protagonists in console gaming.

Its creator, Van Mai, was miscredited for decades due to a name error.

The historical record was later corrected.

🔗 https://fieldnotes20.substack.com/p/to-wabbit-game-designer?_x_tr_hist=true

#FieldNotes #GameHistory #WomenInTech

🐇 To Wabbit μια γυναικεία πρωτιά και η "χαμένη" game designer

Tεύχος #68

Field Notes

I’m starting to publish a long-form writing project I’ve been circling for nearly 25 years.

My career in games spans more than 40 years, but this focuses on the first decade. That early stretch has enough failure, luck, pressure, and momentum to stand on its own as a book.

The posts are free to read, published chapter by chapter. Paid subscriptions are optional and support the work and a possible print edition.

First chapter goes live on Monday. Link soon.

#GameDev #GameHistory #RetroComputing #Writing #Memoir