I just caught up on some of Nvidia's GTC announcements yesterday. The DLSS 5 stuff looks impressive... if the game developer is aiming for realism. I can definitely see its application in virtual production.
https://www.youtube.com/watch?v=4ZlwTtgbgVA
#Nvidia #GTC #GTC26 #GTC2026 #DLSS #DLSS5 #Gaming #GameDev #Realtime #Rendering #VirtualProduction #GPU #AI #GenAI

What stood out from the avalanche of #Nvidia #GTC26 news for many observers wasn't a chip or hardware system -- it was deeper forays by NVIDIA into securing and even creating #AIapplications with its new #NemoClaw for #OpenClaw reference architecture and #AgentToolkit.
Hear from analysts Jim Mercer, Torsten Volk, Jim Frey, and Michael Leone, alongside keynote comments by Jensen Huang and an interview with Yuval Fernbach, as they break down the ways enterprise applications -- and #AppSec -- are dramatically changing: https://www.techtarget.com/searchitoperations/news/366640420/Nvidia-NemoClaw-JFrog-shore-up-OpenClaw-security
Stoked seeing the OpenSearch Project featured by Jensen Huang on #NVIDIA #GTC keynote! 😍
One of the innovations in #OpenSearch V3 has been adding GPU acceleration based on NVIDIA's cuVS. Our #VectorSearch benchmarks, using CAGRA algorithm integrated through Facebook's Faiss library, showed:
✅ 9.3x faster index builds
✅ 3.75x lower cost
✅ 2x higher throughput
✅ 2.5x lower CPU usage
https://www.linkedin.com/feed/update/urn:li:activity:7439600547852189697/
#OpenSearchAmbassador #opensource #gtc2026 #gtc26 #cuvs #vectordb

Stoked seeing the OpenSearch Project featured by Jensen Huang on NVIDIA #GTC keynote! 😍 One of the innovations in #OpenSearch V3 has been adding GPU acceleration based on #NVIDIA's cuVS. Our benchmarks, using CAGRA algorithm integrated through Facebook's Faiss library, showed: ✅ 9.3x faster index builds ✅ 3.75x lower cost ✅ 2x higher throughput ✅ 2.5x lower CPU usage That's the power of bringing the best of #opensource in vector search together. Check out the comments for the full benchmark setup and results, and more details on the architecture, as well as the RFC on GitHub. Well done to Navneet Verma Corey Nolet Kshitiz G. Dylan Tong Nathan Stephens Vamshi Vijay Nakkirtha and all involved! #OpenSearchAmbassador #VectorSearch

Nur gut zwei Monate nach der Vorstellung von DLSS 4.5 zur CES 2026 hat Nvidia jetzt einen Ausblick auf DLSS 5 gegeben. Mit der kommenden Version soll die Upscaling-Technologie in extrem weitreichendem Maß Einfluss auf die Optik und Bildqualität von Spielen nehmen - zu extrem? ...