Hey there, beautiful people!

I just published my deep dive into Crazy Machines 3 over on the blog, and I'm curious about your experiences with this physics puzzle madness!

For those who haven't played it, it's all about building these ridiculous chain-reaction machines to accomplish simple tasks in the most complicated way possible. Think dominoes knocking over platforms that launch basketballs that trigger switches... you get the idea.

I found myself simultaneously loving the "AHA!" moments when everything worked and wanting to throw my mouse across the room when gears wouldn't mesh properly because they were two pixels off alignment.

What about you folks?

  • Have you managed to build any particularly satisfying or ridiculous contraptions?
  • What's your approach to solving these puzzles - methodical planning or random experimentation?
  • Do you think the difficulty curve is well-balanced or did you hit any major walls?
  • For those who've explored the Steam Workshop, found any must-try community creations?

Check out my full review here for more thoughts: https://2tonwaffle.com/crazy-machines-3-review-rube-goldberg-paradise-or-puzzle-purgatory/

Looking forward to hearing your Rube Goldberg success (and horror) stories!

CRAZY MACHINES 3 REVIEW: RUBE GOLDBERG PARADISE OR PUZZLE PURGATORY?

Crazy Machines 3 is all about building ridiculous Rube Goldberg contraptions to accomplish simple tasks in the most complicated way possible. It gives you that wonderful "AHA!" moment when your ridiculous machine actually works!

The 2TonWaffle

I just published my full review of Cook Serve Delicious 2, and I needed to create this thread because I'm still recovering from the culinary PTSD this game has given me.

Has anyone else experienced the unique joy of frantically assembling nachos while a kitchen fire rages and three toilets need cleaning? I thought I was signing up for a cooking game, not a stress management seminar disguised as entertainment!

Some highlights from my experience:

  • The progression from "I can handle this" to "WHY ARE THERE 12 ORDERS AND A FIRE?!" happens with alarming speed
  • The Zen Mode is a godsend for anyone with high blood pressure
  • I now reflexively press invisible buttons whenever I see someone eating a hot dog
  • My respect for actual restaurant workers has increased tenfold

I go into much more detail about the gameplay mechanics, progression system, and whether the stress is actually worth it in my full review: https://2tonwaffle.com/cook-serve-delicious-2-a-frantic-culinary-adventure-that-will-leave-you-hungry-for-more/

For those who've played it: Which restaurant did you find most challenging? And does anyone else feel personally attacked by the customers who can't flush their own toilets?

For those considering picking it up: What's your tolerance for chaos on a scale from "casual Stardew Valley farmer" to "thrives on Dark Souls punishment"?

Looking forward to hearing your thoughts!

Cook Serve Delicious 2: A Frantic Culinary Adventure That Will Leave You Hungry for More

In Cook Serve Delicious 2, you'll rebuild a restaurant empire through frantic food prep. Balance cooking timers, customer demands, and bizarre side tasks in this chaotic yet addictive culinary simulator that will test your reflexes and stress tolerance.

The 2TonWaffle

Hey fellow gamers,

I just published my in-depth review of Remedy's supernatural action-adventure masterpiece "Control" over at 2TonWaffle.com

For those unfamiliar, Control puts you in the shoes of Jesse Faden, who becomes the director of the Federal Bureau of Control—a secret government agency dealing with paranormal phenomena—right as an interdimensional entity called "The Hiss" invades their headquarters.

The game absolutely blew me away with its:

  • Distinctive brutalist architecture that shifts and transforms
  • Incredibly satisfying telekinetic combat
  • Mind-bending narrative that respects player intelligence
  • Connections to a larger Remedy universe

What really surprised me was how the game balances its weirdness with genuinely engaging gameplay. Flinging chunks of concrete at possessed agents while levitating through reality-bending office spaces never gets old!

Questions for discussion:

  • Have you played Control? What were your initial reactions?
  • Which paranormal ability did you find most satisfying to use?
  • Did you find the story's deliberate ambiguity engaging or frustrating?
  • How does it compare to Remedy's other titles like Alan Wake or Quantum Break?
  • What was the most memorable moment or character for you? (Personally, I can't get enough of Ahti the janitor!)

I'd love to hear your thoughts, whether you're just starting out or have completed everything including the DLCs. And if you haven't played it yet, what's holding you back?

Looking forward to the discussion!

https://peertube.2tonwaffle.com/w/2qZj3j11u8eSxTBV7t2R1y

CONTROL: A Mind-Bending Journey Through Reality's Fractures

Control plunges you into a secret agency in crisis as Jesse Faden. With a shape-shifting weapon and telekinetic powers, battle possessed agents while unraveling supernatural mysteries in this mind-bending masterpiece of paranormal action.

The 2TonWaffle

I've been sitting here for the past few minutes, trying to gather my thoughts after diving into Citizen Sleeper 2. You know that feeling when you finish something special and need a moment to process it all? That's exactly where I am right now. Before I jump into my experience, I should mention that I gave it 4 out of 5 waffles, and I can certainly see why.

Let me paint you a picture of my evening: It's late, lights dimmed, headphones on, and I'm about to start what I thought would be just another sci-fi game. Boy, was I wrong! From the moment I woke up as a synthetic being with scattered memories, I knew I was in for something different.

I'll be honest - at first, the amount of text had me worried. I mean, I love a good story, but this is a game, right? Then something clicked. As I started making decisions and rolling those virtual dice, I felt my heart race with each choice. There's something incredibly tense about watching those dice results determine your fate, especially when your character's survival hangs in the balance.

The funny thing is, I found myself getting completely lost in the atmosphere. The subtle hum of the space station, the minimal but perfectly placed music - it all just worked. I caught myself literally holding my breath during some of the tenser moments, even though I was "just reading." Pretty impressive for a game without flashy action sequences, right?

I have to tell you about this one moment - without spoiling too much - where I had to make this split-second decision about trusting someone. My palms were actually sweaty as I weighed my options. That's when it hit me: this isn't just a game about reading and rolling dice; it's about living another life in this incredibly well-crafted universe.

Now, I should warn you - if you're looking for non-stop action and explosions, this might not be your cup of space tea. But if you're like me and love getting lost in a good story where your choices actually matter, you're going to eat this up.

The resource management through the dice system kept me on my toes the whole time. Every roll felt important, and I loved how my character's skills affected my chances of success. It reminded me of those late-night tabletop RPG sessions where every decision could change everything.

I'll admit, the tutorial section did run a bit long, but you know what? I appreciated knowing all my options when things got serious. And trust me, they get serious pretty quickly in this game.

For anyone curious about more details, I'd definitely recommend checking out my comprehensive review over at 2TonWaffle (https://2tonwaffle.com/citizen-sleeper-2-review-a-compelling-narrative-journey-through-space/). I break down everything from the mechanics to the story elements in a way that really helps you understand what makes this game tick.

As I wrap up my thoughts on these first two hours, I can't help but feel excited to jump back in. There's something special about a game that can make you feel so invested through mainly text and simple mechanics. It's proof that sometimes the simplest ingredients, mixed with great storytelling, create the most memorable experiences.

Until next time, fellow space travelers! Now, if you'll excuse me, I have some more synthetic dreams to chase... 🌌

Citizen Sleeper 2 Review - A Compelling Narrative Journey Through Space

Experience the first two hours of Citizen Sleeper 2, where synthetic dreams meet harsh reality in a story-driven sci-fi RPG that challenges players to navigate survival, identity, and betrayal through strategic dice rolls and meaningful choices in the darkest corners of space.

The 2TonWaffle

Coming to the end of posting season one of #First2Hours episodes to the #Peertube instance and #YouTube

This week's episode is Ageless, a platformer that employs an interesting gimmick.

https://2tonwaffle.com/articles.html/9_review/discovering-ageless-a-journey-through-time-and-platforms-r84/

#Blaugust2024

Discovering Ageless: A Journey Through Time and Platforms

Welcome back, everyone! If this is your first time joining us, you're in for a treat. This blog post is part of a series where I play Steam games from my massive backlog for a couple of hours (or in this case, a little less) and share my thoughts. Tonight's feature is "Ageless," a platformer that...

The 2TonWaffle Community

Had a great night during the #First2Hours show last night playing #AmericanFugitive Looking for some GTA 1 style gaming then should definitely check this game out.

#IndieGame #IndependentCreator

https://thisindiecreator.com/index.php?/blogs/entry/18-american-fugitive/

American Fugitive

As the intro music plays in the background, I want to thank you all again for stopping by for the first two hours of the night. This is normally when I would choose a game completely random from my Steam library collection and play it blind for you guys since these titles usually have zero hours ...

This Indie Creator