
#LooksCoolDidntPlay, 215-218:
"Mohrta": #GZDoom Based, Nonlinear #FPS With a #FromSoftware Inspired World
https://store.steampowered.com/app/2881610/Mohrta/?curator_clanid=45124370
"Little Rocket Lab": (Single-Player) #FactoryBuilder With Lovely #PixelArt
https://store.steampowered.com/app/2451100/Little_Rocket_Lab/?curator_clanid=45124370
"One More Button": #Sokoban #Puzzle Where You Push Around... The Controls!?
https://store.steampowered.com/app/3623490/One_More_Button/?curator_clanid=45124370
"Quartet": #PixelArt #JRPG With Four Intertwined Stories
https://store.steampowered.com/app/1307960/Quartet/?curator_clanid=45124370
➡️ Steam Curator: https://store.steampowered.com/curator/45124370/
Dissolved Silica is SO FUN! - Satisfactory 1.1 - YouTube
https://www.youtube.com/watch?v=GAPR3tE3sxA
#ImKibitz #Satisfactory #FactoryBuilder #FactoryGame #PCGame #Gaming
Last week was all game design for Emergence: biomes, species and tech trees :) I'm quite excited to see some of the bizarre organisms and ecologies come alive.
Today's work was implementing the first of those: tide weed. Tide weed is a simple plant found in the coastal biome. It requires huge amounts of water, but produces large volumes of raw materials and can be walked on.
It hugs the tide as it goes in and out, due to its rapid vegetative spread but extremely shallow roots (and propensity to getting washed away).
Today in Emergence: life cycles! Structures and units will transform from one form to another, based on elapsed time, number of recipes completed, environmental conditions, the season, drought stress...
Little #gamedev prototype in #bevy is working great: even a simple seed -> seedling -> adult plant form is cool.
I can't wait to start using this for insectoid metamorphosis, hatching eggs, plants entering dormancy in drought or during winters, flowering...
It's a really powerful and expressive mechanic, and I'm really keen to see how it works as we creep closer to a proper #factorybuilder.
6 - Les popo jaunes

5 - Les premiers processeurs

1 - Déjà la fonderie !

1 - Ouverture de l’atelier
