Having just finished the Micronauts Monday write ups on Gone & Forgotten I have a strong urge to either
a) run a FASERIP game for Micronauts adventures in '80s Marvel Universe; new Micronauts but they are 3.75" high exiles trapped in a world they never made.
2) Design a game on the conceit where PCs are in a comic based on an action figure line, giving the players huge input on the setting design.

1/X
#Micronauts #TTRPG #FASERIP #MSH #ActionFigures

https://gone-and-forgotten.blogspot.com/search/label/Micronauts%20Monday?updated-max=2017-03-20T09:00:00-07:00&max-results=20&start=56&by-date=false

Gone & Forgotten

@deidungeon We still play Marvel FASERIP. Current campaign is set in the Old Man Logan/Wastelanders setting.

#Marvel #FASERIP

Who loves superheroes games? Marvel Super-Heroes was our favorite, What's yours?

Art by Steven Butler. From Avengers Coast-to-Coast 1984.

#TTRPG #Marvel #FASERIP

If you are looking for some super hero rpg rules in the public domain, I put together Phase Four many years ago (based off of 4CS).

https://legacy.drivethrurpg.com/product/187251/Phase-Four

All the text is public domain. All of the images are public domain in the United States as best as I could research them. Most of them are comic book images that lapsed their copyright when you use to have to renew your copyright.

I keep all of the text in my codeberg repository as a markdown file as well.

https://codeberg.org/random-wizard/phase-four/src/branch/main/markdown

#rpg #faserip #ttrpg #superhero #games

Started a thread about #superhero speedster running speed and the slowness of the speed table in Advanced #FASERIP (by Gurbintroll Games, a retro-clone of the 1980s Marvel Super Heroes) on Big Purple.

True to form, respondants keep bringing up things like extra actions and multiattacks, even though I SPECIFICALLY stated, more than onece, that I was only talking about straightline speeds. Thread is full of it.

Big Purple gonna Big Purple.

My copy of Advanced #FASERIP from #GurbintrollGames is finally here, after a week's delay. I'm excited! I never had any contact with the original Marvel version (sadly!), and only had a PDF of Phil Reed's older 4C retro-clone, so it's wonderful to have a beautiful hardback of the system to hold in my hands. Looking forward to making use of it! The Resolution Table on the back cover is particularly delightful.

1. First #TTRPG ever played? AD&D
2. First you ever ran? AD&D
3. Played the most? AD&D 2e or D&D 3.5
4. Run the most? D&D 3.5
5. Favorite? AD&D 2e or D&D 3.5 (I also love FASERIP Marvel)
6. Most recently played? D&D 3.5
7. Most recently run? D&D 3.5

#Dnd #ADnD #ADnD2e #FASERIP

The table is set for #MarvelSuperheroes #FASERIP! I love this game and hope the kiddo does too.
I've been tinkering with my own version of #FASERIP for several years now -- I feel its still an uncommonly nimble, versatile and vibrant system deserving of continuing attention. But I keep hitting a structural roadblock -- one of the game's three foundational elements* is a map-based skirmish system that's pretty good ... except that it makes no allowance for airborne combatants, in a game about superheroes. 1/2

Who is gaming this weekend?

Here are the new items in the #etsy shop. More superheroes than you can shake a stick at, a very fun introduction to the Third edition game, and some Dragon Lords for D20.

https://deigames.etsy.com

#ttrpg #D20 #superhero #FASERIP #shopsmall