If you like murdle, Where in the World is Carmen Sandiego?, and other logic puzzles, you'll love Aboard the Erida!

Your local spaceship is in the middle of a labor dispute with a dose of sabotage! Only a detective like yourself can ease the tension, and lead communication between the crew members of the Erida. Use clues from around the ship to question witnesses and suspects. Solve the mystery of the ship saboteur!

(all of these games are in development although if you want to help us get them out faster, please #volunteer your game design skills!)

#gamedesign #nonprofit #edugames #education #communication #gamedev

In diesem Monat sprechen wir in "Random Encounters" über sexuelle Aufklärung und das in Deutschland entwickelte Adventure "Sibel's Journey".

Die titelgebende, 13-jährige Protagonistin erfährt im Spielverlauf eine ganze Menge über sexuelle Orientierungen, Geschlechtsidentitäten, Konsens, Bedürfniskommunikation und ihre eigenen Vorbehalte. Ob diese Vielfalt sich auch im Gameplay widerspiegelt, erfahrt ihr in unserer ausführlichen Rezension.

https://insertmoin.de/sibels-journey-progressive-inhalte-konservatives-gameplay/

(Patreon-exklusiver Inhalt)

#Podcast #RandomEncounters #SeriousGames #EduGames

#PlayBern has a new website! Check it out and save the date ▶️ https://playbern.ch #Bern #GameDev #IndieGames #AccessibleGames #EduGames
Siempre es lindo darse una vuelta por @ArqueologiaComputacional Estas bellezas son parte del costado consolero del espacio. Muchas historias, clonaciones, rayos catódicos y bajos niveles. #EduGames #Atari #AtariVCS #Atari2600 #8bit

🎮 Spielend Lernen mit OER
Wie werden aus OER spannende EduGames?

❗️Coach Daniel Behnke begleitet dich bei der OERcamp Werkstatt Hessen (16.–18. Mai 2025) und bringt Spiel, Lernen und Offenheit zusammen.

Im Video gibt er vorab einen Einblick.

🎥 Video ansehen:
https://oercamp.de/material/spielend-lernen-mit-oer/

🎯 Nehmt an der Werkstatt teil – auch online – und arbeitet gemeinsam an euren Materialien!
https://oercamp.de/werkstatt-hessen-2025

👉https://oercamp.de/videosammlung/

#OER #SpielenLernen #Gamification #EduGames #OpenEducation #OERcamp

Spielend Lernen mit OER – #OERcamp

Edu Games und gamifi­zierte Lernan­gebote entwi­ckeln Daniel Behnke entwi­ckelt spiele­rische Lernformate für Schule und Hochschule und zeigt, wie Lernspiele und Gamifi­cation sinnvoll im Unter­richt einge­setzt werden können. Er erklärt die Unter­schiede zwischen Game Based Learning (bestehende Spiele nutzen), Educa­tional Games (eigene Lernspiele entwi­ckeln) und Gamifi­cation (Spiel­ele­mente einbinden). Spiele fördern aktives, entde­ckendes Lernen sowie soziale und […]

#OERcamp

📢 🎮 👾 New paper alert about some of my work this past year! 🥳 🎉

📄 A. Franceschini, A. Rodà (2024), Learn to Play: lessons learned developing video games for entertainment and education. In 2024 #IEEE Conference on Games (#CoG), Milan, Italy. #VideoGames #EduGames #Education #LearnToPlay #PlayToLearn #Skills #Disinformation #CashOrCard #IEEECOG2024

#ReadAllAboutIt ➡️ https://andreafranceschini.org/files/cog2024.pdf

📅 The 𝗙𝗜𝗡𝗔𝗟 𝗗𝗘𝗔𝗗𝗟𝗜𝗡𝗘 is fast approaching for contributions to the special track "𝗚𝗮𝗺𝗲𝘀 𝗮𝘀 𝗘𝗻𝘁𝗲𝗿𝘁𝗮𝗶𝗻𝗺𝗲𝗻𝘁 𝗮𝗻𝗱 𝗘𝗱𝘂𝗰𝗮𝘁𝗶𝗼𝗻𝗮𝗹 𝗜𝗻𝘀𝘁𝗿𝘂𝗺𝗲𝗻𝘁𝘀" part of the ACM International Conference on Information Technology for Social Good (GoodIT) 2024.

More info at the link: http://csc.dei.unipd.it/serious_games_at_goodit_2024/ #Conference #SeriousGames #EduGames #GoodIT

@ACM @unibremen

Call for Papers: Games as Entertainment and Educational Instruments

Special Track at ACM GoodIT 2024, 4-6 September 2024, Bremen, Germany

⚠️ 🚨 𝗗𝗘𝗔𝗗𝗟𝗜𝗡𝗘 𝗘𝗫𝗧𝗘𝗡𝗗𝗘𝗗 (for the last time!) for contributions to the special track "𝗚𝗮𝗺𝗲𝘀 𝗮𝘀 𝗘𝗻𝘁𝗲𝗿𝘁𝗮𝗶𝗻𝗺𝗲𝗻𝘁 𝗮𝗻𝗱 𝗘𝗱𝘂𝗰𝗮𝘁𝗶𝗼𝗻𝗮𝗹 𝗜𝗻𝘀𝘁𝗿𝘂𝗺𝗲𝗻𝘁𝘀" part of the ACM International Conference on Information Technology for Social Good (GoodIT) 2024.

📅 The 𝗙𝗜𝗡𝗔𝗟 𝗗𝗘𝗔𝗗𝗟𝗜𝗡𝗘 is the 𝟭𝟳𝘁𝗵 𝗼𝗳 𝗝𝘂𝗻𝗲 with notification of acceptance on the 8th of July!

More info at the link: http://csc.dei.unipd.it/serious_games_at_goodit_2024/ #Conference #SeriousGames #EduGames #GoodIT

@ACM @unibremen

Call for Papers: Games as Entertainment and Educational Instruments

Special Track at ACM GoodIT 2024, 4-6 September 2024, Bremen, Germany

⚠️ 🚨 𝗗𝗘𝗔𝗗𝗟𝗜𝗡𝗘 𝗔𝗣𝗣𝗥𝗢𝗔𝗖𝗛𝗜𝗡𝗚

🎲 Hello fellow game researchers and designers!

📅 The 𝗱𝗲𝗮𝗱𝗹𝗶𝗻𝗲 is the 𝟯𝟭𝘀𝘁 𝗼𝗳 𝗠𝗮𝘆, with notification of acceptance on the 8th of July!

We invite and welcome contributions to the special track "Games as Entertainment and Educational Instruments" part of the ACM International Conference on Information Technology for Social Good (GoodIT) 2024.

More info at the link: http://csc.dei.unipd.it/serious_games_at_goodit_2024/ @ACM @unibremen #Conference #SeriousGames #EduGames #GoodIT

Call for Papers: Games as Entertainment and Educational Instruments

Special Track at ACM GoodIT 2024, 4-6 September 2024, Bremen, Germany

I've been trying for weeks to find the name of this game I played in the 90's.

Finally got a hit on r/tipofmyjoystick

https://jstart.fandom.com/wiki/JumpStart_Adventures_3rd_Grade:_Mystery_Mountain

#tipofmyjoystick #EduGames #gaming

JumpStart Adventures 3rd Grade: Mystery Mountain

JumpStart Adventures 3rd Grade: Mystery Mountain is a JumpStart game that was made by Knowledge Adventure on December 2, 1996. It was later re-released in 1998 with the 3rd Grade Revision Credits was added at the end of the credits. As the title suggests, the game is intended to teach a third grade curriculum. The original 1996 release of the game came with KnowledgeLand as a bonus disc. In 2000, it was released with JumpStart Adventure Challenge as a bonus disc. It was later re-released as Jump

JumpStart Wiki