🔗 https://massivelyop.com/2025/12/23/drakantos-adds-corrupted-enemies-player-trade-fishing-new-artifacts-and-more
#Drakantos #MMORPG
I was in the first Drakantos Beta, and while I am still very excited for the release, I can't help but be a bit disappointed.
#drakantos #mmo #mmorpg #rpg #fantasy #beta #gaming #game #videogame #indiegame #blog #review
https://churapereviews.com/2025/08/02/drakantos-beta-review/
Is Drakantos Worth Your Time? Beta Impressions
Some Shameless Self-Promotion
If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!
Introduction
The wait is finally over! We got a beta for an MMO I’ve been waiting a long time for, Drakantos. If this is your first time, Drakantos is a pixel art hero MMO comming to PC and mobile. Players can jump into a fantastical world as one of its 20 unique champions as they explore the fantastical world of Eldras. There is a dark fantasy story for those who want to dive into its deep lore, pvp for those who are feeling a little scrappy, and group content for those who like to raid. I have written about Drakantos for a while now, so make sure you check out my previous posts for more details.
So What Did I think?
Drakantos fairs better than a lot of the other MMO beta’s I have tried, but I am still uncertain about my excitement. While I did enjoy my first few hours of the game, it started to get stale. A lot of the missions began to feel the same and pointless, and it didn’t help that the game was buggy. I know the game isn’t released yet and the bugs should be addressed on release, but it became hard to overlook as I lost interest in the game. A lot of the issues I had with the Beta have been addressed, and I am hopeful they will make those changes. Make sure you join the official Discord to stay up to date on all the news.
I played on the Steam deck and while it was playable, there was a level of jankiness to it that made the game harder. Movement was a little awkward. Sometimes it wouldn’t move when I wanted, the pathing was awkward, or my character would get stuck on random elements on the map. This made getting the mount incredibly annoying, but this struggle seems self inflicted. Combat had similar issues where latency and jank would mean missing skill shots or dying to latency.
The Questing system is fine. I like that there is a story to play through, and the writing seems fine. I like that you can queue up for different quests without having to leave the hub, but I also have the opportunity to explore this huge map and pick up a few crafting and gathering jobs. The problem with the queue system is that you can’t solo quests. Aside from a couple of toxic encounters, the community seems friendly enough where random queues aren’t a reason to not play, but sometimes I wanted to take my time with a quest and practice my rotation. I still want there to be the MMO side because finding a good group made the game more fun, but sometimes I don’t want to be social. It would be cool if they could implement a system where you can get better rewards for playing with others, but you can also join your own private lobbies.
Another issue with the game is that if you choose a character that doesn’t vibe with your play style, you are going to have a rough time. I don’t think the grind for this game is worse than other MMOs. There are definitely worse grinds, but the grind does feel bad when choosing a character you don’t like. Switching to a new character was easy in the Beta, and I hope they keep this system for the full release. Players need to be able to choose from a decent pool of heroes and be able to easily switch between them at launch or people are just going to quit. A lot of people like to create and customize their own characters, and choosing from preset champions is going to be a hard sell. I have no issue and would argue that there is a good amount of customization, but it is going to suck for the new player who loads into the this game who can’t choose their look and gets stuck with a character that doesn’t vibe with them. I did eventually find a character I liked after a bit of trial and error, and that journey was fine.
My main draw to the game is the art. I love the pixel art, and while it does take some inspiration from existing genres, it is able to create its own unique flare. My problem with the art is that the maps feel a little too busy. Some maps feel like they cram as many of the artifacts into a world to build their rail road, and it is a little distracting. It isn’t enough to ruin my experience, but with how buggy movement was, it made things annoying. Other than that, the monsters, champions, and bosses all look cool, and there are some cute mounts and pets you’re going to want to collect.
So how was the experience overall? I enjoyed the first few hours of the game where I was exploring and finding my way. Once the novelty wore off, I started to run out of reasons to stick around. If felt like I ran out of things to do early on. The quests started to feel repetitive, and not everyone was willing to do the side quests. The buggyness made some of the quests harder than it should be, and I wasted too much time trying to unlock the mount. Combat is fine for a mobile game, but I need to see a more polished version before I can rate it properly.
That said, I am still hopeful. This was the first beta, and it is honestly in a better place than some of the other MMOs I’ve tried from bigger developers. Sure the game is still rough, but the devs have already acknowledged a lot of the issues, and I’ve seen enough interviews with devs that I am confident the game can only get better. Until then, I will continue to follow Drakantos closely because I still hold on to the hope that this will be a good game.
https://www.youtube.com/watch?v=RItE-AVPM60&ab_channel=Drakantos
#2025 #blogger #blogging #darkFantasy #drakantos #entertainment #fantasy #game #gaming #indie #indieGame #internet #media #review #wordpress #writing
I just played a new Pixel MMORPG called Drakantos. They had a closed beta weekend, and here is my experience with it!
Drakantos Closed Beta is Live: First Day Impressions
Intro
The wait is finally over. After years of waiting and following this game, I finally got my hands on beta. The Drakantos closed beta will run from July 25 – 27th and it is looking like a very successful run. With over 150k applications for entry, this game is getting a proper test. Make sure you apply over on the official Steam page if you haven’t done so, and don’t forget to wishlist. It looks like they are still rolling out keys in waves. Make sure you also join the official Discord, you might get lucky with a giveaway.
Shameless Self-Promotion
If you’re looking for a way to upgrade your aesthetic, check out my latest reviews for the Epomaker TH85, Epomaker HE68 Mag, Cypher81 or the KiiBoom Moonshadow V2. Check out my latest review of the Fifine M9 Microphone System and the Kiwi Ears Aventus Wireless Headset. If you’re buying anything from Amazon, feel free to use my affiliate link. It really helps me out if you do. If you’re looking for a VPN for some added protection, check out NordVPN through my affiliate link. You can also always buy me coffee!
What is Drakantos?
Drakantos is a free-to-play pixel-art MMORPG coming to Steam and mobile devices. Players can choose from a collection of 20 diverse heroes as they explore the world of Eldras. Players can enjoy the worlds facinating story, fight players in a competative PvP Arena, or help each other out on PvE content. There are plans for raids, world bosses, and everything you’ve come to love from a PvP, but accessible to everyone. One thing to note is that all characters will not be playable at first. Characters will need to be unlocked through play or a battle pass, but I hope that none of it is locked behind a pay wall. I was assured that the cash shop would only be cosmetic last I spoke to the devs, but we will have to wait and see. I’ve been covering this game in great detail for a while now, make sure you check out my other articles on the subject.
Impressions
I have beta test a few of the newer MMO’s in recent years, and none have gotten me as excited as Drakantos. I know I’ve only played the game a day, but I am prepared to spend my Saturday playing this game. I love how alive the game feels in the hubs and in missions, which gives me hope for its success. I love the art. The game does a good job of creating fantasy through its pixel-art, and it has been a lot of fun exploring the world. Some of the maps do feel a little busy, but its nothing that will get me to quit. Playing this game on the Steam Deck gives me the nostolgic feeling of the gameboy days I spent playing JRPGs, and I am here for it. The fact that I can play this game properly on the Steam Deck during a beta is also a huge plus. Everything feels snappy and optimized, and I am preferring the handheld experience.
The combat uses a simple cooldown system. Instead of mana, players will need to wait on cooldowns. While the game looks simple, there are some nuances in rotation, and some skills you need to aim or hold. Make sure you read your spells
The grind so far has been pretty fun. Players have story content to play through that slowly introduces different mechanics. There are also a few side quests to fill space and unlock more content like gathering. Mostly, players can queue up for random jobs that scale based on a player’s power level. These jobs rotate on a timer and randomly pairs players into teams of threes (unless you have friends). There are different types of quests that scale with your power level, and give loot. They make it beneficial to explore the whole map and kill everything with hidden chests and additional rewards. You get more loot the more enemies you kill. There is no PvP yet, which is fine for the beta.
Now it is only the first day, so I need a bit more time for a fuller picture. I will be doing a more detailed version of my impressions when the beta is over. For now, I am very excited to keep playing more. Now if you’ve made it this far in the article, I do have an extra key to give away. First person who contacts me, gets it. Good luck!
#blog #blogger #blogging #darkFantasy #drakantos #entertainment #fantasy #gaming #gamingBlog #indie #indieGame #media #mmo #online #review #Reviews #rpg #steam #videoGam #videoGame #videoGameReview #watch #wordpress #writing
We are a day into the Drakantos Closed Beta, and I am already in love. I am excited to no life the rest of this test!
#drakantos #mmo #mmorpg #rpg #gaming #videogame #beta #blog
https://churapereviews.com/2025/07/26/drakantos-closed-beta-day-1/