#Dolphin101546015 created a small #GLSL #Shader for Processing.org that's capable of emulating #MSX2 screen mode 2 sprite mechanics: https://www.msx.org/forum/msx-talk/development/msx2-sm2-sprites-engine-glsl-shader-with-sample-using
Code at: https://github.com/Dolphin101546015/Processing.org/tree/main/MSX_Real_Sprites_Demo
#ProcessingOrg #MSX #sprites #openGL #ShaderLanguage #demoscene