Ever wondered how to create a #DigitalGame? 🃏

This tutorial from the #ProgrammingHistorian platform gives a walk-through from design to screen ♠️ ♥️ ♣️ ♦️

#TrainingTuesday #GameDesign

➡️ https://campus.dariah.eu/resource/posts/designing-a-deck-of-timeline-cards-for-tabletops-and-tabletop-simulator

Một người dùng đã số hóa trò chơi thẻ bài Cricket Trump Cards thời thơ ấu! Dự án cá nhân này tích hợp AI, chế độ nhiều người chơi và bảng xếp hạng, mang lại cảm giác hoài cổ cùng trải nghiệm hiện đại. Tác giả đang tìm kiếm ý tưởng để phát triển game thú vị hơn.
#CricketTrumpCards #GameKỹThuậtSố #SideProject #AI #TròChơiThẻBài #HoàiCổ #DigitalGame #Cricket #CardGame #Nostalgia #IndieGame

https://www.reddit.com/r/SideProject/comments/1o4ehvw/my_weekend_project_digitizing_cricket_trump_cards/

Một nhà phát triển đã số hóa trò chơi thẻ bài Cricket Trump kinh điển thời thơ ấu, thêm chế độ AI, chơi mạng và bảng xếp hạng. Anh ấy đang tìm kiếm ý tưởng để phát triển thêm!
#CricketTrumpCards #SideProject #AI #GameDev #DigitalGame #ThẻBàiCricket #DựÁnPhụ #TríTuệNhânTạo #PhátTriểnGame

https://www.reddit.com/r/SideProject/comments/1o4ehvw/my_weekend_project_digitizing_cricket_trump_cards/

#500CharAbstracts: Erik Champion explains how video games can help learning in #archaeology.
He asks the question of game mechanics and how these are used. What should a #digitalgame consist of, if it is to teach us something?

This article is part of a broader book about communicating the ancient past 2020 at Ubiquity: Communicating the Past in the Digital Age.

#openaccess 🏺
🔗 http://www.doi.org/10.5334/bch.b

Want to hear what I think about a recent meta-analysis of #digitalgame #learning interventions? Check out my thoughts here:
https://bemusings.substack.com/p/a-type-aloud-as-i-review-a-meta-analysis?sd=pf

#education #EducationalPsychology
@edutooters

A "type aloud" as I review a meta-analysis of digital game-based learning

For this, my first post on digital learning research, I thought I’d do a “type aloud” (a term I just made up…I think). Often in my research I ask participants to “think aloud” as they work on something, in the hope of revealing not only what they are doing but what they are thinking as they do it. It can be a useful way to discover ways of thinking that would otherwise be difficult to surface, such as “I was reading that paragraph and thought I understood it, but then I realized I was confused, so I started over.” That realization would be tough to observe or infer just from seeing someone start reading a paragraph over again (if you could even spot that just by watching them). Thinking-aloud while reading an article (i.e., “typing aloud”) might be helpful for modeling how I understand and analyze research, I hope. :)

Bemusings - Better learning for the modern, digital world

#280CharAbstracts: Erik Champion explains how video games can help learning in #archaeology.
He asks the question of game mechanics and how these are used.
What should a #digitalgame consist of, if it is to teach us something?
#openaccess

http://www.doi.org/10.5334/bch.b

Ubiquity Press

Ubiquity Press is an open access publisher of peer-reviewed academic journals, books and data. We operate a highly cost-efficient model that makes quality open access publishing affordable for everyone. We also make our platform available to the Ubiquity Partner Network, providing the infrastructure and services to enable university and society presses to run sustainably and successfully.