Here's #Dejah's help screen currently, running on the shareware version. I've had this little data read out for a while, and just decided to turn it into the basis of the help screen.
#Godot
New base shader just dropped.
#Dejah

And this is what she does.

(Usually, much more slowly. She hangs onto a given composition for around 15 seconds, but you can hit Shuffle at any time to get something new.)
#Godot #Blender3D #B3D #GenerativeArt #3DArt #ProgrammerArt #MartianGraphics #Artiga #Dejah

I'm calling it. There's more work to do before release, but Dejah is a feature complete project. I started December 15th, and I believe this is day 36 now. She does what she was designed to do, and kind of a lot more. Nearly my entire library of looping animations are packed inside, and this is now my portfolio and living art installation.
#Godot #Blender3D #B3D
#MartianGraphics #Artiga #Dejah

There is now a lupe display that can be toggle off and on. Just displays how far we are through the current iteration.

Not visible here is the new onscreen display for demo mode, so you know it's cycling through the available effects. Next, I intend to add some onscreen controls for speed, and maybe some other stuff.
#Godot #Dejah