Ended up doing the dithered approach in Blender after all; came out better than I expected, and I was able to render it to lossless VP9. Ended up switching to AV1, which got a bigger filesize. Noticed that I can't play VP9 videos on Firefox mobile. Don't know if AV1 is supported super well, but it works in all my browsers at least.
#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph #PixelArt #ドット絵
I spent a couple days reimplementing much of this piece by @Goldstarknight .
The principles were relatively easy, but the details took a ton of fiddling, especially getting it to loop properly. At first, I tried a BSDF for the material, but that proved too challenging to get the two-tone look I wanted, so I ended up just doing a simple color mix with a cross product. The background cubes use a simulation node to spawn on a timer with a random timeout in an interval.
Took probably about 5 or 6 hours of work altogether. I might see if I can get a dithered look without any anti-aliasing, and see if I can turn it into a compact APNG. I know I could do it via GIMP scripting, but I'd rather do it all in Blender if I can manage (I probably can't).
#Blender #EeveeRender #EeveeRenderer #GeometryNodes #SimulationNodes #3DArt #Art #Cube #Cubes #AbstractArt #AbstractArtwork #MotionGraphics #MoGraph
You know how you sometimes want to review something that is not a book but doing so on a public #bookwyrm instance feels wrong?
Well, now you can do it with a tool designed for reviews of arbitrary units of media with #annexwyrm.
It's written by #ClaudeCode in #KokaLang, serving behind #Caddy, project-managed by yours truly — https://github.com/cognivore/annexwyrm
Example of me reviewing a design document of a #magicthegathering #cube I played the other day —
https://wyrm.fere.me/items/89fa00bd2da5f777e2ce7ca8
(It was a great cube)
I'm drafting the Powered Cube, live now at https://twitch.tv/mad_moses
Come hang out!
If you're excited for Laufey, don't sleep on the prequel to Phranque's story:

The future of video gaming comes now.----------------------Press Continue with "Tales of the Polyverse"...http://vimeo.com/10394887Then learn a little someth...