đŸ› ī¸ Title: Gaffer
đŸĻŠī¸ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
đŸĄī¸ https://www.gafferhq.org/
đŸŖī¸ https://github.com/GafferHQ
🔖 #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
đŸ“Ļī¸ #Libre #Bin #Arch
đŸ“•ī¸ https://lebottinlinux.vps.a-lec.org/LO.html

đŸĨī¸ Update: 1.6.14.0
âš—ī¸ Major release(Stable)đŸŽī¸
đŸ“Œī¸ Changes: https://github.com/GafferHQ/gaffer/releases
đŸĻŖī¸ From: đŸ›œī¸ https://github.com/GafferHQ/gaffer/releases.atom

đŸĻ‰ī¸ https://www.youtube.com/embed/FsWm7ULi16c
đŸĻ‰ī¸ https://www.youtube.com/embed/Edod6s93Ogk
đŸ•¯ī¸https://www.youtube.com/embed/lAgBcOFMf5k
đŸŽŽī¸ https://www.youtube.com/embed/q7shTtN8c1M
đŸŽŽī¸ https://www.youtube.com/embed/jtjDbAHbPuE

đŸ› ī¸ Title: Gaffer
đŸĻŠī¸ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
đŸĄī¸ https://www.gafferhq.org/
đŸŖī¸ https://github.com/GafferHQ
🔖 #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
đŸ“Ļī¸ #Libre #Bin #Arch
đŸ“•ī¸ https://lebottinlinux.vps.a-lec.org/LO.html

đŸĨī¸ Update: 1.6.13.0
âš—ī¸ Signific. vers. đŸĻī¸
đŸ“Œī¸ Changes: https://github.com/GafferHQ/gaffer/releases
đŸĻŖī¸ From: đŸ›œī¸ https://github.com/GafferHQ/gaffer/releases.atom

đŸĻ‰ī¸ https://www.youtube.com/embed/FsWm7ULi16c
đŸĻ‰ī¸ https://www.youtube.com/embed/Edod6s93Ogk
đŸ•¯ī¸https://www.youtube.com/embed/lAgBcOFMf5k
đŸŽŽī¸ https://www.youtube.com/embed/q7shTtN8c1M
đŸŽŽī¸ https://www.youtube.com/embed/jtjDbAHbPuE

RE: https://mograph.social/@thevfxfeed/116093105283317376

To be honest, a machine-learning model for Nuke where the training data is clearly sourced and free of legal baggage would be a really good thing. There are so many image segmentation and inpainting models that would be really useful to compositing artists. But most are "non-commercial use only" or have unclear training data. The Foundry should put some of their money into training such models from scratch so that they can be used by studios.

#Nuke #Compositing

đŸ› ī¸ Title: Gaffer
đŸĻŠī¸ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
đŸĄī¸ https://www.gafferhq.org/
đŸŖī¸ https://github.com/GafferHQ
🔖 #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
đŸ“Ļī¸ #Libre #Bin #Arch
đŸ“•ī¸ https://lebottinlinux.vps.a-lec.org/LO.html
đŸ•ĩ‍ 1.5.14.0: âąī¸

đŸĨī¸ Update: 1.6.9.10➜12.0
âš—ī¸ Signific. vers. đŸĻī¸
đŸ“Œī¸ Changes: https://github.com/GafferHQ/gaffer/releases
đŸĻŖī¸ From: đŸ›œī¸ https://github.com/GafferHQ/gaffer/releases.atom

đŸĻ‰ī¸https://www.youtube.com/embed/FsWm7ULi16c
đŸĻ‰ī¸https://www.youtube.com/embed/Edod6s93Ogk
đŸ•¯ī¸https://www.youtube.com/embed/lAgBcOFMf5k
đŸŽŽī¸https://www.youtube.com/embed/q7shTtN8c1M
đŸŽŽī¸ https://www.youtube.com/embed/jtjDbAHbPuE

2D Compositing for VFX explained

This is going to be a document that hopefully will explain 2D compositing to you, such that you will have an intuition for how it is done.

đŸ› ī¸ Title: OpenMoonRay
đŸĻŠī¸ What's: A libre MCRT (Monte Carlo Ray Tracing) rendering engine
đŸĄī¸ https://openmoonray.org/
đŸŖī¸ https://github.com/dreamworksanimation/openmoonray
🔖 #LinuxGameDev #Flagship #Compositing #Animation #Modeling
đŸ“Ļī¸ #Libre #Arch
đŸ“•ī¸ https://lebottinlinux.vps.a-lec.org/LO.html

đŸĨī¸ Update: 2.40.0.1
âš—ī¸ Major release(Stable)đŸŽī¸
đŸ“Œī¸ Changes: https://github.com/dreamworksanimation/openmoonray/releases
đŸĻŖī¸ From: đŸ›œī¸ https://github.com/dreamworksanimation/openmoonray/releases.atom

đŸī¸ https://www.youtube.com/embed/86DW_M38rcE
đŸĻ‰ī¸ https://www.youtube.com/embed/Ozd4JqquG3k
đŸŽ™ī¸ https://www.youtube.com/embed/_iwiLzkVgck?start=645
đŸšī¸ https://www.youtube.com/embed/T_zTqa58Wo0
đŸšī¸ https://www.youtube.com/embed/DbSxH_b30JQ

đŸ› ī¸ Title: Gaffer
đŸĻŠī¸ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
đŸĄī¸ https://www.gafferhq.org/
đŸŖī¸ https://github.com/GafferHQ
🔖 #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
đŸ“Ļī¸ #Libre #Bin #Arch
đŸ“•ī¸ https://lebottinlinux.vps.a-lec.org/LO.html

đŸĨī¸ Update: 1.6.9.0/1&1.6.10.0
âš—ī¸ Huge vers. đŸĻŦī¸
đŸ“Œī¸ Changes: https://github.com/GafferHQ/gaffer/releases
đŸĻŖī¸ From: đŸ›œī¸ https://github.com/GafferHQ/gaffer/releases.atom

đŸĻ‰ī¸ https://www.youtube.com/embed/FsWm7ULi16c
đŸĻ‰ī¸ https://www.youtube.com/embed/Edod6s93Ogk
đŸ•¯ī¸https://www.youtube.com/embed/lAgBcOFMf5k
đŸŽŽī¸ https://www.youtube.com/embed/q7shTtN8c1M
đŸŽŽī¸ https://www.youtube.com/embed/jtjDbAHbPuE

I animated this one too!

Getting the chrome to look the way it does was a fun challenge. It didn't reflect anything but the environment in the reference.

I had a good time figuring out how to make the purple wall texture procedurally, too.

#blender #blender3d #b3d #compositing #retro #render #cycles #art #digitalart #animation #loop

Trapper Keeper Art #3

The chrome bits in the foreground were supposed to look a little more liquid-like. But I didn't like how the effect jittered in animation, so I just made them blobs.

Maybe something to revisit later.

#blender #blender3d #b3d #compositing #retro #render #cycles #art #digitalart

Some more animated Trapper Keeper art for your eyeballs. 👀

#blender #blender3d #b3d #compositing #retro #render #cycles #art #digitalart #animation #loop